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|difficulty ms = 2
|difficulty ms = 2
|bold difficulty ms = 2
|bold difficulty ms = 1
|bold complexity ms = 2
|bold complexity ms = 1


|difficulty lynx = 2
|difficulty lynx = 2
|bold difficulty lynx = 2
|bold difficulty lynx = 1
|bold complexity lynx = 2
|bold complexity lynx = 1
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Revision as of 13:35, 21 February 2020

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Totally Fair is the 122nd level in Chip's Challenge 1. This level is one of an infamous two-part series dealing with guiding a teeth through a maze. In Totally Fair, Chip can walk into the teeth area and do it himself, although this is not the fastest solution. Play this solution in odd step.

Collect three of the chips, run straight up to the thin wall, then walk 6R 4D 2:[2R 2U] 3R and up out of the room. Now, Chip must move around a bit to get the teeth to open the trap so he can collect the chips on the right. Step on the force floor to exit the room, then play 3R 10D 3R 9U L 2D RD. Now, Chip can raid the two chips and he will be released. Once this is done, go back to the exit and complete the level. Remember the solution of this level for the solution for the sequel.

Full level map

Cc1 full map level 122.png

Walkthrough

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