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{{Infobox Level New
{{Infobox Level
|name = CASTLE MOAT
|pack = cc1
|image = [[Image:Level 18.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 18
|level = 18
|password = HMJL
|image = [[File:Level_18.png|300px]]
|hint = No
|chips required = 0
|chips available = 0
|time = 600
|bold ms = 553
|bold lynx = 552
|difficulty ms = 1
|bold difficulty ms = 1
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}
 
'''Castle Moat''' is the 18th level in [[Chip's Challenge 1]]. As it appears, Chip must move two [[block]]s into two [[water]] spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.
'''Castle Moat''' is the 18th level in [[Chip's Challenge 1]]. It was designed primarily by Bill Darrah, but contains a pair of [[flippers]] under a block that were added by [[Chuck Sommerville]]. As it appears, Chip must move two [[block]]s into two [[water]] spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.


Without a [[level editor]], this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the [[no boost route]], won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded [[AVI]].
Without a [[level editor]], this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the [[no boost route]], won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded [[AVI]].


== Trivia ==
== Trivia ==
* This is the only CC1 level to contain [[Socket|chip sockets]] without containing any [[Computer chip|chips]].
* Castle Moat is the only CC1 level to contain [[Socket|chip sockets]] without containing any [[Computer chip|chips]].


==Full level map==
==Full level map==
[[Image:Cc1_full_map_level_18.png|500px]]
[[File:Cc1_full_map_level_18.png|500px]]


== Walkthrough ==
== Walkthrough ==

Latest revision as of 04:22, 30 April 2020

Castle Moat is the 18th level in Chip's Challenge 1. As it appears, Chip must move two blocks into two water spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.

Without a level editor, this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the no boost route, won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded AVI.

Trivia[edit]

  • Castle Moat is the only CC1 level to contain chip sockets without containing any chips.

Full level map[edit]

Cc1 full map level 18.png

Walkthrough[edit]

Solution with flippers

Solution without flippers

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