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The Big Button Quest: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
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|level = 33 | |level = 33 | ||
| | |image = [[File:CCLP2 Level 33.png|300px]] | ||
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}} | }} | ||
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==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2_full_map_level_33.png|500px]] | ||
== Walkthrough == | == Walkthrough == |
Latest revision as of 04:33, 30 April 2020
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 33 |
Designer | Christian Ståhl |
Password | HZUR |
Chips | 1 required / 1 available |
Time limit | 150 |
MS (Scores) | |
Bold time | 76 |
Public time | 76 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 71 |
Public time | 71 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
The Big Button Quest is the 33rd level in Chip's Challenge Level Pack 2. Unlike some other levels where Chip must restrict moving monsters with a green button, Chip cannot see the monsters that control the controls that he is attempting to affect. All it takes, however, is some experimentation. The goal of these experiments is to stop tanks from switching by trapping a bouncing pink ball with a closed toggle wall.
Play 2U and left, D and left, and 6D; from here, wait exactly [10] before sliding onto a green button with R, passing the pink balls and tanks, and then sliding all the way to the top. Although there is a quicker way to stop the tanks, it requires more intense timing and it all disappears on a trap later.
At the end of the path is the one chip and a yellow key; open the yellow lock and take the west path to teleport to a red key, then circle back around and enter from the other side to jump into the exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Tele-Portion | The Big Button Quest | Cypher II → |
- Chip's Challenge Level Pack 2 Levels
- Levels designed by Christian Ståhl
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)