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{{Infobox Level
{{Infobox Level
|name = Pearl Diving
|pack = cclp3
|level = 32
|image = [[File:CCLP3_Level_32.png|300px]]
|image = [[File:CCLP3_Level_32.png|300px]]
|levelset = Chip's Challenge Level Pack 3
|level = 32
|password = WRTL
|hint = How long can you hold your breath?
|hint = How long can you hold your breath?
|chips required = 44
}}
|chips available = 44
|time = 225
|bold = 157, MS and Lynx
|difficulty = 2
|bold difficulty = 2}}
'''Pearl Diving''' is the 32nd level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], who based it off an obscure concept: dive into a sea of [[toggle wall]]s and escape before a [[pink ball]] closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the [[wall]] barrier on the turn the walls close means Chip is trapped.
'''Pearl Diving''' is the 32nd level in [[Chip's Challenge Level Pack 3]]. It was created by [[Joshua Bone]], who based it off an obscure concept: dive into a sea of [[toggle wall]]s and escape before a [[pink ball]] closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the [[wall]] barrier on the turn the walls close means Chip is trapped.
Pearl Diving is the 32nd level in Chip's Challenge Level Pack 3. It was created by Joshua Bone, who based it off an obscure concept: dive into a sea of toggle walls and escape before a pink ball closes them. Chip has a total of [30], or six seconds, before the toggle walls close again; being anywhere outside the wall barrier on the turn the walls close means Chip is trapped.
Therefore, starting at (13,3) and moving anti-clockwise, collect 5, 4, 4, 4, 5, 5, 4, 4, 4, and 5 chips at each successive turn, and then exit.