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Re:Think II: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cc2 | |||
| | |||
|level = 139 | |level = 139 | ||
| | |image = [[Image:CC2_Level_139.png|300px]] | ||
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}} | }} | ||
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== Full level map == | == Full level map == | ||
The full level is visible from the starting point. | The full level is visible from the starting point. The two [[ice block]]s begin the level on [[recessed wall]]s. | ||
{{Level Progression|Construction Zone|Rebel}} | {{Level Progression|Construction Zone|Rebel}} |
Latest revision as of 20:14, 7 March 2021
Level set | Chip's Challenge 2 |
---|---|
Level number | 139 |
Designer | Joshua Bone |
Chips | 0 required / 0 available |
Time limit | 100 |
Steam (Scores) | |
Bold time | 89 |
Public time | 89 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 70390 |
Public score | 70390 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Re:Think II is the 139th level in Chip's Challenge 2. It was created by Joshua Bone.
Full level map[edit]
The full level is visible from the starting point. The two ice blocks begin the level on recessed walls.
Previous Level | Current Level | Next Level |
---|---|---|
← Construction Zone | Re:Think II | Rebel → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by Joshua Bone
- Levels with casual difficulty 3 (Steam)
- Levels with bold execution difficulty 2 (Steam)
- Levels with bold routing difficulty 2 (Steam)
- Levels with casual difficulty 3 (Steam score)
- Levels with bold execution difficulty 2 (Steam score)
- Levels with bold routing difficulty 2 (Steam score)