Block Buster II: Difference between revisions
Block Buster
No edit summary |
(Block Buster) |
||
(12 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 116 | |level = 116 | ||
| | |image = [[File:Level_116.png|300px]] | ||
| | |||
}} | }} | ||
'''Block Buster II''' is the 116th level in [[Chip's Challenge 1]]. The only explicit sequel in CC1, Block Buster II is full of the same continuous [[boosting]] sequences, machine-like timing, dangerous blockslides - and sometimes all three at the same time - when playing for the bold. Unlike the original, however, there ''is'' an easy, slower way around the hard sections, where in the original the easiest way to win was to learn the bold route. | '''Block Buster II''' is the 116th level in [[Chip's Challenge 1]]. The only explicit sequel in CC1 (following on from [[Block Buster|level 89]]), Block Buster II is full of the same continuous [[boosting]] sequences, machine-like timing, dangerous blockslides - and sometimes all three at the same time - when playing for the bold. Unlike the original, however, there ''is'' an easy, slower way around the hard sections, where in the original the easiest way to win was to learn the bold route. | ||
In the lower section, there are six water spaces that block out the chips; Chip will only need to fill in four of them. The easiest path through the north section of Block Buster II is around all the buttons. First, remove chips 2 and 3 (counting by column [[reading order]]), then touch [[red button]] 11, which clones ''two'' [[block]]s, and push the second cloned block U; Chip will not follow it because of [[block echo]], so the [[dirt]] remains. | In the lower section, there are six water spaces that block out the chips; Chip will only need to fill in four of them. The easiest path through the north section of Block Buster II is around all the buttons. First, remove chips 2 and 3 (counting by column [[reading order]]), then touch [[red button]] 11, which clones ''two'' [[block]]s, and push the second cloned block U; Chip will not follow it because of [[block echo]], so the [[dirt]] remains. | ||
Line 27: | Line 11: | ||
Clone a total of three more blocks and push them U, such that they return back due to the dirt. Move the first two to the locations of chips 3 and 2, then follow the second block, which frees chips 6 and 7. Collect the remaining free chips after putting the third block into position, and only now, shove the third block over buttons 5 and 7, releasing the last two chips and the [[blue key]]. Although the blocks are now blocking out the right side of the section, all Chip needs now is to run to the exit. | Clone a total of three more blocks and push them U, such that they return back due to the dirt. Move the first two to the locations of chips 3 and 2, then follow the second block, which frees chips 6 and 7. Collect the remaining free chips after putting the third block into position, and only now, shove the third block over buttons 5 and 7, releasing the last two chips and the [[blue key]]. Although the blocks are now blocking out the right side of the section, all Chip needs now is to run to the exit. | ||
The quicker way to the water blocking chips 7 and 8 is up over two red buttons, and is the major difference between the slower routes and the bold route. [[ | The quicker way to the water blocking chips 7 and 8 is up over two red buttons, and is the major difference between the slower routes and the bold route. [[slide delay]] knowledge, or just plain luck, is a good companion. The 714 route is better shown than typed out. | ||
==Full level map== | |||
[[File:Cc1_full_map_level_116.png|500px]] | |||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|wS_0pjeTtiU}} | {{#ev:youtube|wS_0pjeTtiU}} | ||
== See also == | |||
* [[Slide delay]] | |||
{{Level Progression|Oversea Delivery|The Marsh}} | {{Level Progression|Oversea Delivery|The Marsh}} |