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Frozen Floors: Difference between revisions

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(Forgot the new in the infobox. Been a while since I've worked on most of these levels..)
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Revision as of 14:49, 18 December 2015

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Frozen Floors is the 27th level in Chip's Challenge Level Pack 2. It was designed by Dave Borgman. Clearly named for the combination of ice and force floors, Frozen Floors is a very good level to practice boosting on, particularly long stretches and ice/force transitions.

Play L 4:[LDRD] to collect four of the chips, then move to the chip on the right side and finish the column of five. Now, Chip can move to the main level; slide onto the ice, step down off the third force floor and collect the resulting chip, then play RU and U 2R U to another chip, and L and all the way down to turn to the right side of the level.

This leads to the final two chips; slide over the next ice patch, then D off the east force floor, and L off the socket to eventually drop into the exit. Be wary that several possible [1] losses drop a spring slide and thus cause a total loss of [2].

Unsolvability in Lynx

The different rules of stepping off force floors, which generally prohibit stepping off force floors when leaving ice, make Frozen Floors unsolvable in Lynx. Add a southwards force floor at [16,22] to allow overriding on the main offending square [16, 25].

Walkthrough

File:CCLP2 level 27 solution - 276 seconds

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