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{{Infobox Level | {{Infobox Level | ||
|pack = cc2 | |||
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|level = 172 | |level = 172 | ||
| | |image = [[Image:CC2_Level_172.png|300px]] | ||
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}} | }} | ||
'''Campgrounds''' is the 172nd level in [[Chip's Challenge 2]]. It was created by Nick Lauria. | '''Campgrounds''' is the 172nd level in [[Chip's Challenge 2]]. It was created by Nick Lauria. The amount of guesswork and restarting needed to survey the [[railroad track]] and [[swivel door]] maze before one can even begin routing through it makes Campgrounds one of the least liked levels in the set for many players. The solution recorded in the level's [[C2M]] file involves picking up the yellow [[teleport]] by the [[exit]] and carrying it to the red teleport; however, many players do not realize they can pick up that teleport, and as a result have to set up the maze for a second pass from the red teleport. While possible, this only adds to the player's frustration, as they now have to memorize more of the maze's structure as well as the state of several swivel doors throughout the maze while routing it. | ||
== Full level map == | == Full level map == |
Latest revision as of 23:24, 30 April 2020
Level set | Chip's Challenge 2 |
---|---|
Level number | 172 |
Designer | Nick Lauria |
Chips | 13 required / 13 available |
Time limit | 300 |
Steam (Scores) | |
Bold time | 246 |
Public time | 246 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 88650 |
Public score | 88650 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Campgrounds is the 172nd level in Chip's Challenge 2. It was created by Nick Lauria. The amount of guesswork and restarting needed to survey the railroad track and swivel door maze before one can even begin routing through it makes Campgrounds one of the least liked levels in the set for many players. The solution recorded in the level's C2M file involves picking up the yellow teleport by the exit and carrying it to the red teleport; however, many players do not realize they can pick up that teleport, and as a result have to set up the maze for a second pass from the red teleport. While possible, this only adds to the player's frustration, as they now have to memorize more of the maze's structure as well as the state of several swivel doors throughout the maze while routing it.
Full level map[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Haunted Castle | Campgrounds | Clear Out → |
- Chip's Challenge 2 Levels
- Levels designed by Nick Lauria
- Levels with casual difficulty 5 (Steam)
- Levels with bold execution difficulty 3 (Steam)
- Levels with bold routing difficulty 3 (Steam)
- Levels with casual difficulty 5 (Steam score)
- Levels with bold execution difficulty 3 (Steam score)
- Levels with bold routing difficulty 3 (Steam score)