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{{otheruses4|the [[level theme]] based on randomness|[[tile]]s that behave randomly|random element}} | |||
'''Random-element''' levels are levels which derive much of their difficulty from random behavior, namely the [[random element]]s: [[walker]]s, [[blob]]s, and, in [[ruleset#Microsoft_ruleset|MS]], random [[force floor]]s. | '''Random-element''' levels are levels which derive much of their difficulty from random behavior, namely the [[random element]]s: [[walker]]s, [[blob]]s, and, in [[ruleset#Microsoft_ruleset|MS]], random [[force floor]]s. | ||
Latest revision as of 14:10, 6 March 2021
This article is about the level theme based on randomness. For tiles that behave randomly, see random element.
Random-element levels are levels which derive much of their difficulty from random behavior, namely the random elements: walkers, blobs, and, in MS, random force floors.
External links[edit]
- http://web.archive.org/web/20120913144559/http://www.pillowpc2001.net/cclp3/criteria.html - the criteria for "requires luck".