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{{Infobox Level|name = Lockdown|image = [[Image:CCLP4_Level_97.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 97|password = WCRV|hint = Be careful with your blue key!|chips required = 7|chips available = 7|time = 350|bold cc2 = ---|difficulty = 3}}'''Lockdown''' is the 97th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Zane Kuecks]], and its two-by-two lock mechanism is directly inspired by [[Colors for Extreme]].{{Level Progression|Lean Thinking|Clay Tunnel}}
{{Infobox Level|name = Lockdown|image = [[Image:CCLP4_Level_97.png|300px]]|levelset = [[Chip's Challenge Level Pack 4]]|level = 97|password = WCRV|hint = Be careful with your blue key!|chips required = 7|chips available = 7|time = 350|bold cc2 = ---|difficulty = 3}}
 
'''Lockdown''' is the 97th level in [[Chip's Challenge Level Pack 4]]. It was created by [[Zane Kuecks]], and its two-by-two lock mechanism is directly inspired by [[Colors for Extreme]].
 
==Full level map==
[[Image:Cclp4_full_map_level_97.png|500px]]
 
{{Level Progression|Lean Thinking|Clay Tunnel}}

Revision as of 23:47, 26 February 2019

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Lockdown is the 97th level in Chip's Challenge Level Pack 4. It was created by Zane Kuecks, and its two-by-two lock mechanism is directly inspired by Colors for Extreme.

Full level map

Cclp4 full map level 97.png

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← Lean Thinking Lockdown Clay Tunnel →