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Lesson 2: Difference between revisions
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{{Distinguish|Lesson 2 (CC2 level)}} | {{Distinguish|Lesson 2 (CC2 level)}} | ||
{{Infobox Level | {{Infobox Level|name = LESSON 2 | ||
|image = [[ | |image = [[File:Level_2.png|300px]] | ||
|levelset = Chip's Challenge 1 | |levelset = Chip's Challenge 1 | ||
|designer = Chuck Sommerville | |designer = Chuck Sommerville | ||
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==Full level map== | ==Full level map== | ||
[[ | [[File:Cc1_full_map_level_2.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|9qYXrFRjUx0}} | {{#ev:youtube|9qYXrFRjUx0}} | ||
{{Level Progression|Lesson 1|Lesson 3}} | {{Level Progression|Lesson 1|Lesson 3}} |
Revision as of 02:07, 22 May 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | Push blocks into water to make dirt. Watch out for monsters. |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Lesson 2 is the second level in Chip's Challenge 1. This lesson level teaches Chip about monsters, blocks, water and dirt.
To complete the level, Chip must build a bridge across the water, removing the dirt as it appears, to reach the second area with the bugs, and avoid the bugs to exit the level. Collect the chips first, then build the bridge on the top or bottom and collect the corresponding chip from the bugs next, and dart to the other chip and exit.
Long First Second Glitch score of 91
Scores of 91 have been reported on Lesson 2, and they are LFS scores, since it is physically not possible to perform this level faster. How it was done is shown here, which is also reachable from the page on the glitch itself.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
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← Lesson 1 | Lesson 2 | Lesson 3 → |