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(Created page with "Probability Calculation: Notation: ULDR = a push in that direction. X = an override. DXDXD (144/16384) = 9/1024 (perfect luck) DDDXD (48/16384) DXDDD (48/16384) DDDDD (16/163...") |
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Notation: ULDR = a push in that direction. X = an override. | Notation: ULDR = a push in that direction. X = an override. | ||
DXDXD (144/16384) = 9/1024 (perfect luck) | DXDXD (144/16384) = 9/1024 (perfect luck)<br> | ||
DDDXD (48/16384) | DDDXD (48/16384)<br> | ||
DXDDD (48/16384) | DXDDD (48/16384)<br> | ||
DDDDD (16/16384) | DDDDD (16/16384)<br> | ||
UDDDXD (12/16384) | UDDDXD (12/16384)<br> | ||
UDXDDD (12/16384) | UDXDDD (12/16384)<br> | ||
UDXDXD (36/16384) | UDXDXD (36/16384)<br> | ||
UUDXDXD (9/16384) | UUDXDXD (9/16384)<br> | ||
DXUXDXD (27/16384) | DXUXDXD (27/16384)<br> | ||
DXDXUXD (27/16384) = 379/16384 (holding D) | DXDXUXD (27/16384) = 379/16384 (holding D)<br> | ||
DXDXRXD (27/16384)<br> | |||
DXRXDXD (27/16384)<br> | |||
RXDXDXD (27/16384) = 460/16384 (requires reacting)<br> | |||
[[User:Ihavenoname248|Ihavenoname248]] ([[User talk:Ihavenoname248|talk]]) 01:22, 12 March 2019 (CDT) | [[User:Ihavenoname248|Ihavenoname248]] ([[User talk:Ihavenoname248|talk]]) 01:22, 12 March 2019 (CDT) |
Latest revision as of 06:26, 12 March 2019
Probability Calculation: Notation: ULDR = a push in that direction. X = an override.
DXDXD (144/16384) = 9/1024 (perfect luck)
DDDXD (48/16384)
DXDDD (48/16384)
DDDDD (16/16384)
UDDDXD (12/16384)
UDXDDD (12/16384)
UDXDXD (36/16384)
UUDXDXD (9/16384)
DXUXDXD (27/16384)
DXDXUXD (27/16384) = 379/16384 (holding D)
DXDXRXD (27/16384)
DXRXDXD (27/16384)
RXDXDXD (27/16384) = 460/16384 (requires reacting)
Ihavenoname248 (talk) 01:22, 12 March 2019 (CDT)