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Campgrounds: Difference between revisions
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|image = [[Image:CC2_Level_172.png|300px]] | |image = [[Image:CC2_Level_172.png|300px]] | ||
}}'''Campgrounds''' is the 172nd level in [[Chip's Challenge 2]]. It was created by Nick Lauria. The amount of guesswork and restarting needed to survey the [[railroad track]] and [[swivel door]] maze before one can even begin routing through it makes Campgrounds one of the least liked levels in the set for many players. The solution recorded in the level's [[C2M]] file involves picking up the yellow [[teleport]] by the [[exit]] and carrying it to the red teleport; however, many players do not realize they can pick up that teleport, and as a result have to set up the maze for a second pass from the red teleport. While possible, this only adds to the player's frustration, as they now have to memorize more of the maze's structure as well as the state of several swivel doors throughout the maze while routing it. | }} | ||
'''Campgrounds''' is the 172nd level in [[Chip's Challenge 2]]. It was created by Nick Lauria. The amount of guesswork and restarting needed to survey the [[railroad track]] and [[swivel door]] maze before one can even begin routing through it makes Campgrounds one of the least liked levels in the set for many players. The solution recorded in the level's [[C2M]] file involves picking up the yellow [[teleport]] by the [[exit]] and carrying it to the red teleport; however, many players do not realize they can pick up that teleport, and as a result have to set up the maze for a second pass from the red teleport. While possible, this only adds to the player's frustration, as they now have to memorize more of the maze's structure as well as the state of several swivel doors throughout the maze while routing it. | |||
== Full level map == | == Full level map == |
Latest revision as of 23:24, 30 April 2020
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! width="1%" nowrap="nowrap"|Chips notes
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| colspan = "2" | MS (Scores)
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difficulty
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! width="1%" nowrap="nowrap"|Bold routing
difficulty
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difficulty
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|- |- ! width="1%" nowrap="nowrap"|Mouse Required | Note: This level's bold route requires use of the mouse. |- |- |- | colspan = "2" | Lynx (Scores) |- |- |- ! width="1%" nowrap="nowrap"|Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "LYNX_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "LYNX_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
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difficulty
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difficulty
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difficulty
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|- |- |- | colspan = "2" | Steam (Scores) |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |- |- style="display:none;" ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
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difficulty
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difficulty
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difficulty
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|- |- ! width="1%" nowrap="nowrap"|Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |- |- ! width="1%" nowrap="nowrap"|Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |- |- ! width="1%" nowrap="nowrap"|Casual difficulty | *****
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difficulty
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difficulty
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difficulty
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|- |- |}[[Category:Error: no local variable "LEVELSET" has been set. Levels]] [[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Campgrounds is the 172nd level in Chip's Challenge 2. It was created by Nick Lauria. The amount of guesswork and restarting needed to survey the railroad track and swivel door maze before one can even begin routing through it makes Campgrounds one of the least liked levels in the set for many players. The solution recorded in the level's C2M file involves picking up the yellow teleport by the exit and carrying it to the red teleport; however, many players do not realize they can pick up that teleport, and as a result have to set up the maze for a second pass from the red teleport. While possible, this only adds to the player's frustration, as they now have to memorize more of the maze's structure as well as the state of several swivel doors throughout the maze while routing it.
Full level map[edit]
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← Haunted Castle | Campgrounds | Clear Out → |