The Prisoner
The Prisoner is the 123rd level in Chip's Challenge 1. It is a fairly simple level once the player figures out how to "escape", but requires some precise timing as well. Use odd step for the given route.
Level set | Chip's Challenge 1 |
---|---|
Level number | 123 |
Designer | Unknown |
Password | YKZE |
Chips | 3 required / 3 available |
Time limit | 299 |
MS (Scores) | |
Bold time | 272 |
Public time | 272 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 270 |
Public time | 270 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 266 |
Public time | 266 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
To escape the "prison", touch the green button to force the fireball to clone a block, which removes one water space. On the turn it lands on the red button the second time, wait [1 1/2] and spring step RU to safely escape.
Use the cloned block to open a path with D, then continue URU to clone a third block, which allows you to escape later. Push this 2U from the landing into more water, then walk R 5D, which diverts the teeth out of the way far enough to pass them. Escape by pushing the thereby cloned fourth block north through the water, beyond the fireball clone machine.
Walk along the very top, which just avoids the teeth, and then collect the chips counterclockwise with the help of the ice on the way to the exit.
Full level mapEdit
WalkthroughEdit
Previous Level | Current Level | Next Level |
---|---|---|
← Totally Fair | The Prisoner | Firetrap → |