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Bumble Boy

Revision as of 01:44, 22 May 2019 by ReedemtheD3ad (talk | contribs) ((via JWB))
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[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]

Bumble Boy is the 73rd level in Chip's Challenge Level Pack 2. Thankfully, after the monstrously hard Checkerboard I, this level serves as a nice, easy breather level.

Circle with the bug, then move to the west and collect the chip and keys, then follow the path to the top and open the blue and then yellow locks. Push the block U 2R, up, and then around the edges of the left wall, and finally 2R to cause the starting bug to move directly north and change the toggle wall. Continue to play 3D 2L, then hold the south key to pop into the exit.

Fix for Lynx

When using the Lynx ruleset, which omits the "free" starting move, Chip is always killed by the bug right above him at the start of the level. One might think to simply move Chip one tile below his original start point, or to move the bug one tile up; but in CCLXP2, a west force floor was added to the right of the bug, and to the right of that a west thin wall was added. Additionally, an ice tile was added underneath Chip and skates were added two tiles to his right at (18, 15).

Full level map

Cclp2 full map level 73.png

Walkthrough

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