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{{Infobox Level New
{{Infobox Level
|name = CASTLE MOAT
|pack = cc1
|image = [[Image:Level 18.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 18
|level = 18
|password = HMJL
|image = [[File:Level_18.png|300px]]
|hint = No
|chips required = 0
|chips available = 0
|time = 600
|bold ms = 553
|bold lynx = 552
|difficulty ms = 1
|bold difficulty ms = 1
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}
'''Castle Moat''' is the 18th level in [[Chip's Challenge 1]]. As it appears, Chip must move two [[block]]s into two [[water]] spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.


'''Castle Moat''' is the 18th level in [[Chip's Challenge 1]]. As it appears, Chip must move two [[block]]s into two [[water]] spaces at [12, 19] and [12, 20], one at [16, 15] which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at [28, 12] and [28, 13], in order to reach the exit; much quicker is the pair of [[flippers]] located under the block at [28, 1], which makes it easy to simply swim over the moat. (Notice that the bold [[AVI]] makes its objective clear sooner by trashing one block and pushing two others along the path to the flippers, hinting at what Chip will find and how.)
Without a [[level editor]], this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the [[no boost route]], won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded [[AVI]].
 
Without a [[level editor]], this solution is very difficult to find, because the flippers are in a location which doesn't free any blocks for use, and the [[No boost route]] won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded [[AVI]].


== Trivia ==
== Trivia ==
* Castle Moat is the only CC1 level to contain [[Socket|chip sockets]] without containing any [[Computer chip|chips]].


* Several recorded levels in [[custom level set]]s edit Castle Moat to remove the flippers, and usually with additional obstacles that increase the number of required blocks; one by [[Eric Schmidt]] entitled ''(FLOODED) CASTLE MOAT'' is not solvable in 999 seconds and therefore untimed.
==Full level map==
* This is the only CC1 level to contain [[Socket|chip sockets]] without containing any [[Computer chip|chips]].
[[File:Cc1_full_map_level_18.png|500px]]


== Walkthrough ==
== Walkthrough ==
''Solution with flippers''
{{#ev:youtube|l9Isx3Z9aJY}}
{{#ev:youtube|l9Isx3Z9aJY}}
''Solution without flippers''
{{#ev:youtube|0bOaSHS_V5Q}}
{{#ev:youtube|0bOaSHS_V5Q}}


{{Level Progression|Nice Day|Digger}}
{{Level Progression|Nice Day|Digger}}

Latest revision as of 04:22, 30 April 2020

Castle Moat is the 18th level in Chip's Challenge 1. As it appears, Chip must move two blocks into two water spaces at (12, 19) and (12, 20), one at (16, 15) which allows continued moving of the blocks northeast, and finally two blocks on the far eastern edge of the moat at (28, 12) and (8, 13), in order to reach the exit; much quicker is the pair of flippers located under the block at (28, 1), which makes it easy to simply swim over the moat.

Without a level editor, this solution is rather cryptic to find, because the flippers are in a location which doesn't free any blocks for use, and the route that does not use the flippers, known as the no boost route, won't enter this area using only five blocks. For this route, which has reached 434, see the second uploaded AVI.

Trivia[edit]

  • Castle Moat is the only CC1 level to contain chip sockets without containing any chips.

Full level map[edit]

Cc1 full map level 18.png

Walkthrough[edit]

Solution with flippers

Solution without flippers

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