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Exclusive

Revision as of 22:25, 8 April 2019 by MilkyWayWishes (talk | contribs) (Fixed progression and trivia)
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Exclusive is the 132nd level in Chip's Challenge 1 for the unfinished NES port. Exclusive is long, but relatively easy - so long as the player keeps their wits about them and avoids cooking the level at the start by collecting the only computer chip before entering the teeth section, its due to this possible cook as well as some non-intuitive block pushing required later in the level that gives this level a difficulty of 3 in the Lynx ruleset. Due to the player being able to walk through ice corners in the MS ruleset the level can be finished almost immediately after collecting the ice skates.

There are 4 entrances to the teleport at the level start, all 4 of which lead to different sections, Chip should start by entering from the bottom tile and entering the teeth section. From here Chip should use 2 blocks to turn the top 2 water tiles in the bottom tunnel area to floor, Chip should then take one more block and use it to detonate the 3rd bomb from the left on the ice section and collect the ice skates. Which can then be used to collect the computer chip above, and the yellow keys and blue keys by spawning enough fireball to safely collect all 3 yellow keys and blue keys. However if playing with the MS ruleset Chip should instead just take the ice skates, go back through the teleport and walk through the ice corner to finish the level.

After this Chip should collect the fire boots back in the lower block area. Chip should then travel above the starting area and collect the suction boots and red key in the lower most ice section, then using the suction boots collect the flippers guarded by the glider. After all the boots have been collected Chip should head back to the block section where 2 blocks should remain, Chip needs to take one of these blocks over to the thief section by bringing it through the floor section above the starting area and manoeuvre it through the ice area and take it into the thief section.

From here Chip needs to use the block to detonate the bomb and collect the green key all whilst avoiding stepping on a thief. After doing this Chip should go back and take another block above the starting area to the top right corner of the map to detonate one of two bombs guarding the last blue key. Chip should again enter the ice section from where he took the ice skates and take the top most block out by pushing it down twice and follow the same route as before to blow up the final bomb and collect the last blue key. Following this Chip can take all the collected boots and keys and entering the starting area via the force floors below it and finish the level, not before reading the hint that explains the level's name however.

Trivia

  • Just as the hint explains this level can only be found in the unreleased port of Chip's Challenge 1 for the Nintendo Entertainment System.
  • Despite only being the 132nd level in the NES port this is the final level non-Secret level due to certain levels not being completed and as such being left out of the port.

Full level map

Cc1 full map level 132 NES.png

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