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* [[Button Smash Glitch]]
* [[Button Smash Glitch]]
* [[Tank Top Glitch]]
* [[Tank Top Glitch]]
* [[00Tile]]


Five other more advanced glitches, requiring more conditions to use, are the following:
Five other more advanced glitches, requiring more conditions to use, are the following:
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* [[Data Size Glitch]]
* [[Data Size Glitch]]


Under the [[advanced coding]] rules, there are many new glitches which are generally used only in [[insane level]]s:
The two glitches which are used in [[insane level]]s:


* All types of [[Data Resetting]]
* [[Data Resetting]]
* [[Multiple Tank Glitch]]
* [[Multiple Tank Glitch]]
* [[00Tile]]


<!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) -->
<!-- Add glitches in Tile World (not those reproducing the Microsoft version) (I don't have Tile World) -->
[[Category:Mechanics]]
[[Category:Mechanics]]

Revision as of 02:19, 21 January 2019

A glitch in Chip's Challenge is a fault in the program which is caused by a coding error. The majority of glitches occur in Microsoft's version of Chip's Challenge, which was released in 1992. The MS emulation version of Tile World deliberately reproduces these glitches in order to maintain a fair basis for scorekeeping.

The more basic glitches in the MS version are:

Five other more advanced glitches, requiring more conditions to use, are the following:

Finally, there are three additional glitches which can cause Chip's Challenge itself to crash:

The two glitches which are used in insane levels: