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{{Infobox Level New
{{Infobox Level
|name = HIDDEN DANGER
|pack = cc1
|image = [[Image:Level 59.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 59
|level = 59
|password = BLDM
|image = [[File:Level_59.png|300px]]
|hint = No
|chips required = 8<br>''(specified, but not required)''
|chips available = 8
|time = 400
|bold ms = 368
|bold lynx = 366
|difficulty ms = 1
|bold difficulty ms = 1
|bold complexity ms = 1
 
|difficulty lynx = 1
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}


'''Hidden Danger''' is the 59th level in [[Chip's Challenge 1]]. This level was designed to contain multiple solutions, most of them with no chips required; it is the only CC1 level that allows [[socket]] avoidance in [[Lynx]].
'''Hidden Danger''' is the 59th level in [[Chip's Challenge 1]]. This level was designed to contain multiple solutions, most of them with no chips required; it is the only CC1 level that allows [[socket]] avoidance in [[Lynx ruleset|Lynx]].


Slide all the way around the level, hold the south key to step off the [[force floor]] and avoid the [[red key]] (in Lynx, the level is slightly less busted because the key must be taken) and pass by the chips all the way to the [[blue wall]], then 5R and north to a [[teleport]].
Slide all the way around the level, hold the south key to step off the [[force floor]] and avoid the [[red key]] (in Lynx, the level is slightly less busted because the key must be taken) and pass by the chips all the way to the [[blue wall]], then 5R and north to a [[teleport]].
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==Full level map==
==Full level map==
[[Image:Cc1_full_map_level_59.png|500px]]
[[File:Cc1_full_map_level_59.png|500px]]


== Walkthrough ==
== Walkthrough ==

Latest revision as of 04:29, 30 April 2020

Hidden Danger is the 59th level in Chip's Challenge 1. This level was designed to contain multiple solutions, most of them with no chips required; it is the only CC1 level that allows socket avoidance in Lynx.

Slide all the way around the level, hold the south key to step off the force floor and avoid the red key (in Lynx, the level is slightly less busted because the key must be taken) and pass by the chips all the way to the blue wall, then 5R and north to a teleport.

Without boosting, Chip would have had to take the red key due to the rules of force floors, and Chip would now open the red lock. Instead, partial posting moves Chip across the teleport, and a final >D move ends the level. In Lynx, Chip must travel up column 2 instead of 3, pass the bouncing walkers and then make the >D move, scoring 366.

Full level map[edit]

Cc1 full map level 59.png

Walkthrough[edit]

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