Please create an account or Login! Have fun!
Sapper Do
Jump to navigation
Jump to search
Level set | Chip's Challenge 2 |
---|---|
Level number | 28 |
Designer | C. Scott Davis |
Hint | Waste not, want not. |
Chips | 26 required / 26 available |
Time limit | 200 |
Steam (Scores) | |
Bold time | 176 |
Public time | 176 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | 16840 |
Public score | 16840 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Sapper Do is the 28th level in Chip's Challenge 2. It was created by C. Scott Davis.
Trivia[edit]
On 8 July 2015, a change in game logic was discovered that resulted in the possibility of three additional seconds on this level. Before the update, time bombs would always replace the terrain they were on with fire; currently, they only do so on floor, and otherwise leave it untouched.
Full level map[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Climbing | Sapper Do | Lesson 4 (CC2 level) → |
Categories:
- Chip's Challenge 2 Levels
- Levels designed by C. Scott Davis
- Levels with casual difficulty 2 (Steam)
- Levels with bold execution difficulty 2 (Steam)
- Levels with bold routing difficulty 3 (Steam)
- Levels with casual difficulty 2 (Steam score)
- Levels with bold execution difficulty 2 (Steam score)
- Levels with bold routing difficulty 3 (Steam score)