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A Fleeting Memory: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
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|level = 1 | |level = 1 | ||
| | |image = [[File:CCLP2 Level 1.png|300px]] | ||
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}} | }} | ||
'''A Fleeting Memory''' is the first level in [[Chip's Challenge Level Pack 2]]. Named for [[Memory]] from the original set, A Fleeting Memory is nowhere near as hard, because it is actually [[busted]] | '''A Fleeting Memory''' is the first level in [[Chip's Challenge Level Pack 2]]. Named for [[Memory]] from the original set, A Fleeting Memory is nowhere near as hard, because it is actually [[busted]]: unlike Memory, Chip can manipulate the [[tank]]s around with intelligent use of [[toggle wall]]s to stop and reverse them in order to reach the exit without requiring any chips. The version of this level in [[Drew Thomas|Drew's]] original set, named ''Drew's Memory'', originally contained this bust; but since the release of CCLP2, Drew placed a socket directly in front of the exit to correct this. | ||
To complete it, play within the 6x6 square DRD 3R D to reach a [[blue button]], hit it twice, then RD to another blue button with a [[green button]] underneath. Off the green button, press the blue, green, blue, green, then green buttons to allow passage to the exit. | |||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp2 full map level 1.png|500px]] | ||
== Walkthrough == | == Walkthrough == |
Latest revision as of 04:24, 30 April 2020
Level set | Chip's Challenge Level Pack 2 |
---|---|
Level number | 1 |
Designer | Drew Thomas |
Password | JNMD |
Chips | 36 required / 36 available |
Chips notes | not required to complete level |
Time limit | 360 |
MS (Scores) | |
Bold time | 347 |
Public time | 347 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 348 |
Public time | 348 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
A Fleeting Memory is the first level in Chip's Challenge Level Pack 2. Named for Memory from the original set, A Fleeting Memory is nowhere near as hard, because it is actually busted: unlike Memory, Chip can manipulate the tanks around with intelligent use of toggle walls to stop and reverse them in order to reach the exit without requiring any chips. The version of this level in Drew's original set, named Drew's Memory, originally contained this bust; but since the release of CCLP2, Drew placed a socket directly in front of the exit to correct this.
To complete it, play within the 6x6 square DRD 3R D to reach a blue button, hit it twice, then RD to another blue button with a green button underneath. Off the green button, press the blue, green, blue, green, then green buttons to allow passage to the exit.
Full level map[edit]
Walkthrough[edit]
Current Level | Next Level |
---|---|
A Fleeting Memory | Naomi's Bug Collection → |
- Chip's Challenge Level Pack 2 Levels
- Levels designed by Drew Thomas
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)
- Levels quicker in Lynx than MS