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{{Infobox Level
{{Infobox Level
|name = Colors for Extreme
|pack = cclp1
|image = [[Image:CCLP1_Level_81.png|300px]]
|levelset = [[Chip's Challenge Level Pack 1]]
|level = 81
|level = 81
|password = RRHM
|image = [[File:CCLP1_Level_81.png|300px]]
|hint = Red with a twist. Orange of the fire. Green of tourmaline. And mellow yellow hello, hello.
|hint = Red with a twist. Orange of the fire. Green of tourmaline. And mellow yellow hello, hello.
|chips required = 5
|chips available = 5
|time = ---
|bold = 900 MS / 889 Lynx, [[T-Chip]] time
|difficulty = 3
|bold difficulty = 4
}}
}}
'''Colors for Extreme''' is the 81st level in [[Chip's Challenge Level Pack 1]]. It was created by [[Tyler Sontag]]. The title is a reference to the song ''Colors'' by dj TAKA, which appeared in the rhythm game ''DDR Extreme'' in a shortened form where it was named ''Colors (for Extreme)''. The hint to this level contains some of its lyrics.
'''Colors for Extreme''' is the 81st level in [[Chip's Challenge Level Pack 1]]. It was created by [[Tyler Sontag]]. The title is a reference to the song ''Colors'' by dj TAKA, which appeared in the rhythm game ''DDR Extreme'' in a shortened form where it was named ''Colors (for Extreme)''. The hint to this level contains some of its lyrics.


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==Full level map==
==Full level map==
[[Image:Cclp1_full_map_level_81.png|500px]]
[[File:Cclp1_full_map_level_81.png|500px]]


== Walkthrough ==
== Walkthrough ==
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{{Level Progression|Flipside|Launch}}
{{Level Progression|Flipside|Launch}}
[[Category:Untimed levels]]

Latest revision as of 04:24, 30 April 2020

Colors for Extreme is the 81st level in Chip's Challenge Level Pack 1. It was created by Tyler Sontag. The title is a reference to the song Colors by dj TAKA, which appeared in the rhythm game DDR Extreme in a shortened form where it was named Colors (for Extreme). The hint to this level contains some of its lyrics.

This level contains a bust in both the MS and Lynx rulesets. It is possible to use only one recessed wall per block in the ice room. Thus, after the first block is pushed in the water next to the brown button, the second block can be used to hold down the trap button. The glider was intended to hold it down later in the level.

Full level map[edit]

Cclp1 full map level 81.png

Walkthrough[edit]

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← Flipside Colors for Extreme Launch →