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Klausswergner: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp1 | ||
|level = 66 | |level = 66 | ||
| | |image = [[File:CCLP1_Level_66.png|300px]] | ||
| | |||
}} | }} | ||
'''Klausswergner''' is the 66th level in [[Chip's Challenge Level Pack 1 | '''Klausswergner''' is the 66th level in [[Chip's Challenge Level Pack 1]]. The level is a large open space with a 3x3 grid drawn using [[Computer chip|chips]]. Each corner of this grid has [[Boot|footwear]] that allows [[Chip]] access to the opposite corner of the level where five more chips are stored. In addition to these there are some [[key]]s, two [[teleport]]s, and four [[teeth]] that make the collecting harder. The [[exit]] is in the center. The level has an appealing symmetry to it, and the use of all the elements give it some color. The level is delightfully open, so it does not force a strict order of operations. | ||
A simple approach to the solution is to first put on the [[skates]], run down to the [[fire boots]], turn east, enter the lower [[teleport]], run to get the [[suction boots]], and then get the chips behind the fire in the NE corner. Next, head down to get both the [[flippers]] and the chips behind the ice in the SE corner. The details of dodging the teeth here come into play, but as a general rule, just run fast and use [[even step]] at the start. There is a ring of [[gravel]] around the open area, so Chip can always take time and lure the [teeth into a corner and then run away from them. Once Chip has collected all the footwear, he can visit the NW and SW corners at your leisure to get the chips there. Chip can even trap the teeth within the [[lock]]s if Chip really wants to be careful. | |||
== Trivia == | == Trivia == | ||
This level was first released as the second Time Trial level of April 2012. The winning solution took 67 seconds by [[ | *This level was first released as the second Time Trial level of April 2012. The winning solution took 67 seconds, equal to a time of 283, by [[Miika Toukola]]. The level was altered by the time it was included in CCLP1 to work in [[Lynx ruleset|Lynx]] and thus this comparison is not exact. | ||
*When CCLP1 was released, the [[bold time]] for this level quickly became 288 in [[MS ruleset|MS]] and 285 in [[Lynx ruleset|Lynx]] by [[Miika Toukola]]. Within a year, the MS score would be improved to 289 and then to 290 by [[Jeffrey Bardon]] and [[J.B. Lewis]] in 2015. It took until 2019 to find the current 291 [[Kacper Leszczyński]] in MS and then finally in 2020 J.B. Lewis also improved the Lynx score by a second to 286. | |||
==Full level map== | ==Full level map== | ||
[[ | [[File:Cclp1_full_map_level_66.png|500px]] | ||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|bCYabllH100}} | |||
{{Level Progression|Squared in a Circle|Booster Shots}} | {{Level Progression|Squared in a Circle|Booster Shots}} |
Latest revision as of 06:40, 27 April 2021
Level set | Chip's Challenge Level Pack 1 |
---|---|
Level number | 66 |
Designer | Rock Généreux |
Password | ZMSI |
Chips | 180 required / 180 available |
Time limit | 350 |
MS (Scores) | |
Bold time | 291 |
Public time | 287 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 286 |
Public time | 283 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Klausswergner is the 66th level in Chip's Challenge Level Pack 1. The level is a large open space with a 3x3 grid drawn using chips. Each corner of this grid has footwear that allows Chip access to the opposite corner of the level where five more chips are stored. In addition to these there are some keys, two teleports, and four teeth that make the collecting harder. The exit is in the center. The level has an appealing symmetry to it, and the use of all the elements give it some color. The level is delightfully open, so it does not force a strict order of operations.
A simple approach to the solution is to first put on the skates, run down to the fire boots, turn east, enter the lower teleport, run to get the suction boots, and then get the chips behind the fire in the NE corner. Next, head down to get both the flippers and the chips behind the ice in the SE corner. The details of dodging the teeth here come into play, but as a general rule, just run fast and use even step at the start. There is a ring of gravel around the open area, so Chip can always take time and lure the [teeth into a corner and then run away from them. Once Chip has collected all the footwear, he can visit the NW and SW corners at your leisure to get the chips there. Chip can even trap the teeth within the locks if Chip really wants to be careful.
Trivia[edit]
- This level was first released as the second Time Trial level of April 2012. The winning solution took 67 seconds, equal to a time of 283, by Miika Toukola. The level was altered by the time it was included in CCLP1 to work in Lynx and thus this comparison is not exact.
- When CCLP1 was released, the bold time for this level quickly became 288 in MS and 285 in Lynx by Miika Toukola. Within a year, the MS score would be improved to 289 and then to 290 by Jeffrey Bardon and J.B. Lewis in 2015. It took until 2019 to find the current 291 Kacper Leszczyński in MS and then finally in 2020 J.B. Lewis also improved the Lynx score by a second to 286.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Squared in a Circle | Klausswergner | Booster Shots → |
- Chip's Challenge Level Pack 1 Levels
- Levels designed by Rock Généreux
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 2 (MS)
- Levels with bold routing difficulty 4 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 3 (Lynx)
- Levels with bold routing difficulty 4 (Lynx)