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Lock Block: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 43 | |level = 43 | ||
| | |image = [[File:Level_43.png|300px]] | ||
| | |||
}} | }} | ||
'''Lock Block''' is the 43rd level in [[Chip's Challenge 1]]. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2. | '''Lock Block''' is the 43rd level in [[Chip's Challenge 1]]. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2. | ||
Start with the [[red key]] to the right, then continue to the left, which has three [[block]]s in front of several important [[item]]s. The third block is free, and the other two are [[hot block]]s (in [[Lynx]], this can be discovered by [[block slapping]]). The other hazard is located in the room to the right; use the [[recessed wall]] to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the [[Pink ball|ball]], however. | Start with the [[red key]] to the right, then continue to the left, which has three [[block]]s in front of several important [[item]]s. The third block is free, and the other two are [[hot block]]s (in [[Lynx ruleset|Lynx]], this can be discovered by [[block slapping]]). The other hazard is located in the room to the right; use the [[recessed wall]] to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the [[Pink ball|ball]], however. | ||
The [[exit]] lies in the center, after a couple more rounds of blocks. | The [[exit]] lies in the center, after a couple more rounds of blocks. | ||
==Full level map== | |||
[[File:Cc1_full_map_level_43.png|500px]] | |||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|JBh_2SUopV4}} | |||
{{Level Progression|Beware of Bug|Refraction}} | {{Level Progression|Beware of Bug|Refraction}} |
Latest revision as of 04:34, 30 April 2020
Level set | Chip's Challenge 1 |
---|---|
Level number | 43 |
Designer | Unknown |
Password | UJDP |
Chips | 0 required / 0 available |
Time limit | 200 |
MS (Scores) | |
Bold time | 126 |
Public time | 126 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 118 |
Public time | 118 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 122 |
Public time | 122 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lock Block is the 43rd level in Chip's Challenge 1. Basically, Lock Block is an exercise in freeing and using blocks that have a lock in them. A couple hazards, however, raise the rating to a 2.
Start with the red key to the right, then continue to the left, which has three blocks in front of several important items. The third block is free, and the other two are hot blocks (in Lynx, this can be discovered by block slapping). The other hazard is located in the room to the right; use the recessed wall to take the key, and there won't be an escape route. Instead, use the red key Chip has to continue the chain of blocks, and enter this corridor later from the top. Do mind the ball, however.
The exit lies in the center, after a couple more rounds of blocks.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Beware of Bug | Lock Block | Refraction → |
- Chip's Challenge 1 Levels
- Levels by unknown designers
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)
- Levels with casual difficulty 2 (Steam)
- Levels with bold execution difficulty 1 (Steam)
- Levels with bold routing difficulty 1 (Steam)