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m (Tylersontag moved page melinda time to Melinda time over redirect: revert)
(reworked page + added more melinda times, including CCLP1 & CCLP4)
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The '''[[Melinda]] time''' is a term used to refer a time higher than the current [[bold time]] that theoretically could be obtained, but would require extreme luck and/or skill - often both - to obtain. They are almost always caused by the use of [[random element]]s.
The '''[[Melinda]] time''' is a term used to refer a time higher than the current [[bold time]] that theoretically could be obtained, but would require extreme luck and/or skill to obtain - though most commonly the former. They are almost always caused by the use of [[random element]]s.


== CC1 Melinda times ==
== [[Chip's Challenge 1|CC1]] Melinda times ==


{| class="wikitable sortable" border="1"
{| class="wikitable" border="1"
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
! # !! Name !! Bold !! Melinda !! Reason
|-
|-
| 23 || [[Blobnet]] || 436 || 444 || Requires no interference from the [[blob]]s. <!---Possibly only 443.--->
| 23 || [[Blobnet]] || style="text-align:center;" | 436 || style="text-align:center;" | 444 || Requires no interference from the [[blob]]s <!---TW RNG is known to only allow 443--->
|-
|-
| 133 || [[Blobdance]] || style="text-align:center;" | 949 || style="text-align:center;" | 951 || Requires no interference from the blobs
|}
|}


== [[Skelzie]] ==
''Note: Blobdance is naturally untimed. For how to optimize untimed levels, see [[T-Chip]].''


Skelzie is one special case: its bold route is 454.2, and with Chip's (2U) move to a [[green button]] possibly being covered by a blob, 455 ''may'' be possible. Whether the [[pink ball]]s remaining in the telenet that makes up the nine main rooms of the level will delay Chip longer than they do in the 454 route, and whether the [[Teleport Skip Glitch]] can even be used effectively with the different ball locations, are unknown because applying and executing the glitch is difficult - and limited to only MS play.
=== Undetermined ===


== CC1 Melinda times, originally untimed ==
There are some special cases in Chip's Challenge 1 where it is unknown if a higher Melinda time even exists in the first place. They are as such:
{| class="wikitable sortable" border="1"
 
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
{| class="wikitable" border="1"
! # !! Name !! Bold !! Theory !! Reason for Melinda !! Reason why undetermined
|-
| 127 || [[Skelzie]] || style="text-align:center;" | 454 || style="text-align:center;" | 455 || Requires a blob to walk on a [[green button]] || Unknown if later cycles will allow for [[Teleport Skip Glitch|TSG]]
|-
|-
| 133 || [[Blobdance]] || 949 || 951 || Requires ''zero'' interference from the [[blob]]s.
| 146 || [[Cake Walk]] || style="text-align:center;" | 717 || style="text-align:center;" | 722 || Requires [[random force floor]]s to delay a block for 5 seconds || Unknown if 717 route allows for 722 <!---If the 717 is a .0, only a 721.8 is possible with perfect luck--->
|}
|}


== CCLP2 Melinda times ==


{| class="wikitable sortable" border="1"
== [[Chip's Challenge Level Pack 1|CCLP1]] Melinda times ==
! # !! Name !! Bold !! Melinda time !! class="unsortable" | Reason
 
{| class="wikitable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
|-
| 20 || [[Chip Suey]] || style="text-align:center;" | 380 || style="text-align:center;" | 381 || Requires a [[walker]] to get all the way to a [[blue button]] and manipulate it
|-
|-
| 119 || [[Teeth (CCLP2 level)|Teeth]] || 280 || 281 || Requires perfect luck to within [2] on the random force floors.
| 28 || [[The Last Starfighter]] || style="text-align:center;" | 276 || style="text-align:center;" | 279 || Requires a blob to backtrack to a grid of [[brown button]]s
|}
 
 
== [[Chip's Challenge Level Pack 2|CCLP2]] Melinda times ==
 
{| class="wikitable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
|-
| 31 || [[Well of Wishes]] || style="text-align:center;" | 365 || style="text-align:center;" | 366 || Requires a blob to wander all the way to a green button
|-
| 119 || [[Teeth (CCLP2 level)|Teeth]] || style="text-align:center;" | 280 || style="text-align:center;" | 281 || Requires almost perfect luck on random force floors
|-
| 140 || [[Keep Trying]] || style="text-align:center;" | 484 || style="text-align:center;" | 491 || Requires insane luck on a long chain of random force floors
|}
 
 
== [[Chip's Challenge Level Pack 4|CCLP4]] Melinda times ==
 
{| class="wikitable" border="1"
! # !! Name !! Bold !! Melinda !! Reason
|-
|-
| 140 || [[Keep Trying]] || 484 || 491 || With the current route and setup, the melinda time is calculated as 491, thanks to the long RFF chain in the level.
| 58 || [[Ruinous Plaza]] || style="text-align:center;" | 346 || style="text-align:center;" | 348 || Requires lots of luck on random force floors
|}
|}
[[Category:Terminology]]
[[Category:Terminology]]
__NOTOC__

Revision as of 08:51, 30 March 2019

The Melinda time is a term used to refer a time higher than the current bold time that theoretically could be obtained, but would require extreme luck and/or skill to obtain - though most commonly the former. They are almost always caused by the use of random elements.

CC1 Melinda times

# Name Bold Melinda Reason
23 Blobnet 436 444 Requires no interference from the blobs
133 Blobdance 949 951 Requires no interference from the blobs

Note: Blobdance is naturally untimed. For how to optimize untimed levels, see T-Chip.

Undetermined

There are some special cases in Chip's Challenge 1 where it is unknown if a higher Melinda time even exists in the first place. They are as such:

# Name Bold Theory Reason for Melinda Reason why undetermined
127 Skelzie 454 455 Requires a blob to walk on a green button Unknown if later cycles will allow for TSG
146 Cake Walk 717 722 Requires random force floors to delay a block for 5 seconds Unknown if 717 route allows for 722


CCLP1 Melinda times

# Name Bold Melinda Reason
20 Chip Suey 380 381 Requires a walker to get all the way to a blue button and manipulate it
28 The Last Starfighter 276 279 Requires a blob to backtrack to a grid of brown buttons


CCLP2 Melinda times

# Name Bold Melinda Reason
31 Well of Wishes 365 366 Requires a blob to wander all the way to a green button
119 Teeth 280 281 Requires almost perfect luck on random force floors
140 Keep Trying 484 491 Requires insane luck on a long chain of random force floors


CCLP4 Melinda times

# Name Bold Melinda Reason
58 Ruinous Plaza 346 348 Requires lots of luck on random force floors