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Glitch: Difference between revisions
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Sharpeye468 (talk | contribs) m (Moved TSG to more advanced glitches) |
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* [[Controller and Boss Glitch]] | * [[Controller and Boss Glitch]] | ||
* [[Mouse Panel Glitch]] | * [[Mouse Panel Glitch]] | ||
* [[Long First Second Glitch]] | * [[Long First Second Glitch]] | ||
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* [[00Tile]] | * [[00Tile]] | ||
Six other more advanced glitches, requiring more conditions to use, are the following: | |||
* [[Time Dilation Glitch]] | * [[Time Dilation Glitch]] | ||
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* [[Convergence Glitch]] | * [[Convergence Glitch]] | ||
* [[Knight Glitch]] | * [[Knight Glitch]] | ||
* [[Twice Step Glitch]] | |||
Finally, there are three additional glitches which can cause Chip's Challenge itself to crash: | Finally, there are three additional glitches which can cause Chip's Challenge itself to crash: |
Revision as of 19:28, 13 August 2019
A glitch in Chip's Challenge is a fault in the program which is caused by a coding error. The majority of glitches occur in Microsoft's version of Chip's Challenge, which was released in 1992. The MS emulation version of Tile World deliberately reproduces these glitches in order to maintain a fair basis for scorekeeping.
The more basic glitches in the MS version are:
- Controller and Boss Glitch
- Mouse Panel Glitch
- Long First Second Glitch
- Button Smash Glitch
- Tank Top Glitch
- 00Tile
Six other more advanced glitches, requiring more conditions to use, are the following:
- Time Dilation Glitch
- Non-Existence Glitch
- Frankenstein Glitch
- Convergence Glitch
- Knight Glitch
- Twice Step Glitch
Finally, there are three additional glitches which can cause Chip's Challenge itself to crash:
The two glitches which are used in insane levels:
While Chip's Challenge 2 is coded much more professionally than MSCC, it has its fair share of bugs and bizarre behaviors as well. Most of these behaviors do not have wiki pages yet, but compilations of them can be seen here and here.