Same Game

Revision as of 16:27, 30 March 2020 by Random 8 (talk | contribs) (added designer to infobox)

[[Category:Error: no local variable "LEVELSET" has been set. Levels]]

[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]Same Game is the 143rd level in Chip's Challenge Level Pack 3. It was created by David Stolp and originally appeared as level 8 in pi^2.

Level Solution

This level really requires Chip to think outside the box. The main concept is to carefully keep the trap and clone buttons pressed with the blocks so Chip can, at the end, pass through the prolongued trap passageway, to reach the exit. Due to the compact space of the chambers, as well as the new elements (like force floors and recessed walls) introduced within each further chamber, it's very easy to cook the level, so each and every move must be planned before acting. The bold route is slightly easier to perform, provided that Chip can memorize the necessary moves. If he can figure out the last room, everything else should fall into place as well.

Trivia

  • This level has a sequel, called different game, in the levelset computer. It utilizes ice blocks in five similar shaped rooms.

Full level map

 

Walkthrough

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