Please create an account or Login! Have fun!

A Fleeting Memory: Difference between revisions

Jump to navigation Jump to search
m (Tylersontag moved page a Fleeting Memory to A Fleeting Memory over redirect: revert)
No edit summary
Line 6: Line 6:
|password = JNMD
|password = JNMD
|hint = No
|hint = No
|chips required = 36 (not required)
|chips required = 36<br>''(specified, but not required)''
|chips available = 36
|chips available = 36
|time = 360
|time = 360
Line 21: Line 21:
}}
}}


'''A Fleeting Memory''' is the first level in [[Chip's Challenge Level Pack 2]]. Named for [[Memory]] from the original set, A Fleeting Memory is nowhere near as hard, because it is actually [[busted]] in MS: unlike Memory, Chip can manipulate the [[tank]]s around with intelligent use of [[toggle wall]]s to stop and reverse them in order to reach the exit without requiring any chips. The version of this level in [[Drew Thomas]]' set, named ''Drew's Memory'', originally contained this bust, but since the release of CCLP2, Drew placed a socket directly in front of the exit to correct this.
'''A Fleeting Memory''' is the first level in [[Chip's Challenge Level Pack 2]]. It was created by [[Drew Thomas]] Named for [[Memory]] from the original set, A Fleeting Memory is nowhere near as hard, because it is actually [[busted]]: unlike Memory, Chip can manipulate the [[tank]]s around with intelligent use of [[toggle wall]]s to stop and reverse them in order to reach the exit without requiring any chips. The version of this level in Drew's original set, named ''Drew's Memory'', originally contained this bust, but since the release of CCLP2, Drew placed a socket directly in front of the exit to correct this.


To complete it, play within the 6x6 square DRD 3R D to reach a [[blue button]], hit it twice, then RD to another blue button with a [[green button]] underneath. Off the green button, move (2:3U, U) to allow passage to the exit.
To complete it, play within the 6x6 square DRD 3R D to reach a [[blue button]], hit it twice, then RD to another blue button with a [[green button]] underneath. Off the green button, move (2:3U, U) to allow passage to the exit.
== Trivia ==
* A Fleeting Memory is the first level in alphabetical order in CCLP2, and also in all five levelsets taken together.


==Full level map==
==Full level map==

Revision as of 08:23, 12 March 2019

Template:Infobox Level New

A Fleeting Memory is the first level in Chip's Challenge Level Pack 2. It was created by Drew Thomas Named for Memory from the original set, A Fleeting Memory is nowhere near as hard, because it is actually busted: unlike Memory, Chip can manipulate the tanks around with intelligent use of toggle walls to stop and reverse them in order to reach the exit without requiring any chips. The version of this level in Drew's original set, named Drew's Memory, originally contained this bust, but since the release of CCLP2, Drew placed a socket directly in front of the exit to correct this.

To complete it, play within the 6x6 square DRD 3R D to reach a blue button, hit it twice, then RD to another blue button with a green button underneath. Off the green button, move (2:3U, U) to allow passage to the exit.

Full level map

Cclp2 full map level 1.png

Walkthrough

Current Level Next Level
A Fleeting Memory Naomi's Bug Collection →