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|image = [[Image:CCLP2 Level 84.png|300px]]
|image = [[Image:CCLP2 Level 84.png|300px]]
|levelset = [[Chip's Challenge Level Pack 2]]
|levelset = [[Chip's Challenge Level Pack 2]]
|designer = [[Tyrethali Ansrath]]
|level = 84
|level = 84
|password = LXYA
|password = LXYA
|hint = Choose the right block after the chip [[socket]] <!---no period--->
|hint = Choose the right block after the chip [[socket]]
|chips required = 40
|chips required = 40
|chips available = 40
|chips available = 40
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}}
}}


'''Crypts of Aganorak''' is the 84th level in [[Chip's Challenge Level Pack 2]]. It is unknown what the level name signifies; it's likely some nameless location made up by [[Tyrethali Ansrath]] when he designed it. E-mails to Tyrethali did not ascertain a definitive answer.
'''Crypts of Aganorak''' is the 84th level in [[Chip's Challenge Level Pack 2]]. It is unknown what Aganorak signifies; it's likely a nameless location made up by [[Tyrethali Ansrath|Tyrethali]] when he designed the level. E-mails to Tyrethali did not ascertain a definitive answer.


Teleport south, move up two rows past the [[pink ball]]s and take the [[red key]] on the left, then slide UD, open the [[red lock]], and bludgeon through the [[blue wall]] maze to collect [[fire boots]] and some chips in a [[thin wall]] maze above that. Now, use the teleport to speed things up by [2] with >LRL D, rather than walking D 2L; this path arrives at [14, 15] [1] quicker and allows Chip to [[spring slide]] southwards.
[[Teleport]] south, move up two rows past the [[pink ball]]s and take the [[red key]] on the left, then slide UD, open the [[red lock]], and bludgeon through the [[blue wall]] maze to collect [[fire boots]] and some chips in a [[thin wall]] maze above that. Now, use the teleport to speed things up by [2] with >LRL D, rather than walking D 2L; this path arrives at (14, 15) [1] quicker and allows Chip to [[spring slide]] southwards.


In this [[cellblocked]] maze with [[fire]], take the first chip, then move through the grid LUL 3D RURDRUL (the reverse of this also works), and teleport U to use your new [[blue key]]. If Chip's on time, he can sneak past the [[bug]], and then collect the circle of four chips and the chips and keys in the middle below. From here, teleport >DR, open the [[yellow lock]], and then collect the 13 chips and [[flippers]], but watch out for [[walker]]s. If Chip finds that walkers are coming from the right, take the four to the left first; if it's urgent to get over now, go to the right first. Up to [4] can be spared in this room since the route is a 426.8.
In this [[cellblocked]] maze with [[fire]], take the first chip, then move through the grid LUL 3D RURDRUL (the reverse of this also works), and teleport U to use your new [[blue key]]. If Chip's on time, he can sneak past the [[bug]], and then collect the circle of four chips and the chips and keys in the middle below. From here, teleport >DR, open the [[yellow lock]], and then collect the 13 chips and [[flippers]], but watch out for [[walker]]s. If Chip finds that walkers are coming from the right, take the four to the left first; if it's urgent to get over now, go to the right first. Up to [4] can be spared in this room since the route is a 426.8.

Revision as of 05:49, 4 April 2019

Template:Infobox Level New

Crypts of Aganorak is the 84th level in Chip's Challenge Level Pack 2. It is unknown what Aganorak signifies; it's likely a nameless location made up by Tyrethali when he designed the level. E-mails to Tyrethali did not ascertain a definitive answer.

Teleport south, move up two rows past the pink balls and take the red key on the left, then slide UD, open the red lock, and bludgeon through the blue wall maze to collect fire boots and some chips in a thin wall maze above that. Now, use the teleport to speed things up by [2] with >LRL D, rather than walking D 2L; this path arrives at (14, 15) [1] quicker and allows Chip to spring slide southwards.

In this cellblocked maze with fire, take the first chip, then move through the grid LUL 3D RURDRUL (the reverse of this also works), and teleport U to use your new blue key. If Chip's on time, he can sneak past the bug, and then collect the circle of four chips and the chips and keys in the middle below. From here, teleport >DR, open the yellow lock, and then collect the 13 chips and flippers, but watch out for walkers. If Chip finds that walkers are coming from the right, take the four to the left first; if it's urgent to get over now, go to the right first. Up to [4] can be spared in this room since the route is a 426.8.

Now, teleport >2L to swim to the final chip, then >RL and past the socket. According to the hint, the exit is under the block on the right side; the other one has fire under it, which would be bad even if Chip still had fire boots because he can't escape the room.

Full level map

Cclp2 full map level 84.png

Walkthrough

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