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Lesson 6: Difference between revisions
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|hint = Blue walls may be fake. Some invisible walls never appear. There can be extra chips. | |hint = Blue walls may be fake. Some invisible walls never appear. There can be extra chips. | ||
|chips required = 4 | |chips required = 4 | ||
|chips available = 8<br>''( | |chips available = 8<br>''(4 are inaccessible)'' | ||
|time = 100 | |time = 100 | ||
|bold ms = 94 | |bold ms = 94 |
Revision as of 22:29, 9 March 2019
Not to be confused with Lesson 6 (CC2 level).
Lesson 6 is the sixth level in Chip's Challenge 1. It was designed by Chuck Sommerville. This lesson level introduces invisible walls, hidden walls, and blue walls, plus the possibility of extra computer chips. The four chips on the left can be collected, but the four on the right cannot; however, only four are required.
To complete the level, move 3L 4U 3L D, which opens the single fake blue wall and allows Chip to take the four chips below. Come back the same way and exit.
Trivia
- Lesson 6 is one of four levels in CC1 with a different password in the Microsoft version than in the original Atari Lynx version. The other three are Brushfire, Ping Pong, and Paranoia.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
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← Lesson 5 | Lesson 6 | Lesson 7 → |