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{{Infobox Level New
{{Infobox Level
|name = SAMPLER
|pack = cc1
|image = [[Image:Level 38.png|300px]]
|levelset = [[Chip's Challenge 1]]
|level = 38
|level = 38
|password = BIFA
|image = [[File:Level_38.png|300px]]
|hint = No
|chips required = 1
|chips available = 1
|time = 500
|bold ms = 462
|bold lynx = 452
|difficulty ms = 2
|bold difficulty ms = 1
|bold complexity ms = 1
 
|difficulty lynx = 2
|bold difficulty lynx = 1
|bold complexity lynx = 1
}}
}}


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The sequence is, as visible, [[green key]], [[suction boots]], chip, [[red key]], [[blue key]], [[fire boots]], [[flippers]], [[green button]], [[yellow key]], and then exit. However, you can't dive directly in to the yellow key because the [[glider]] will have you backed against the wall. One more move and you would get 463; however, you have to settle for 462. This does mean that you can afford to lose up to 4 moves (either through being delayed by the [[blob]] or through imperfect [[boosting]]).
The sequence is, as visible, [[green key]], [[suction boots]], chip, [[red key]], [[blue key]], [[fire boots]], [[flippers]], [[green button]], [[yellow key]], and then exit. However, you can't dive directly in to the yellow key because the [[glider]] will have you backed against the wall. One more move and you would get 463; however, you have to settle for 462. This does mean that you can afford to lose up to 4 moves (either through being delayed by the [[blob]] or through imperfect [[boosting]]).
==Full level map==
[[File:Cc1_full_map_level_38.png|500px]]


== Walkthrough ==
== Walkthrough ==

Latest revision as of 04:41, 30 April 2020

Sampler is the 38th level in Chip's Challenge 1. Indeed, Sampler is deliberately designed to have nine different monsters, nine different obstacles, and nine different goals, in nine different rooms. Only specific rooms are accessible going vertically or horizontally; the center room is available from both directions.

The sequence is, as visible, green key, suction boots, chip, red key, blue key, fire boots, flippers, green button, yellow key, and then exit. However, you can't dive directly in to the yellow key because the glider will have you backed against the wall. One more move and you would get 463; however, you have to settle for 462. This does mean that you can afford to lose up to 4 moves (either through being delayed by the blob or through imperfect boosting).

Full level map[edit]

Cc1 full map level 38.png

Walkthrough[edit]

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