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  • [[Category:Levels by bold execution difficulty (Steam score)]] [[Category:Levels with bold execution difficulty 1]]
    259 members (0 subcategories, 0 files) - 07:07, 27 April 2020
  • [[Category:Levels by bold routing difficulty (Steam score)]] [[Category:Levels with bold routing difficulty 1]]
    247 members (0 subcategories, 0 files) - 07:09, 27 April 2020
  • [[Category:Levels by bold execution difficulty (MS)]] [[Category:Levels with bold execution difficulty 1]]
    454 members (0 subcategories, 0 files) - 19:05, 26 April 2020
  • [[Category:Levels by bold routing difficulty (MS)]] [[Category:Levels with bold routing difficulty 1]]
    357 members (0 subcategories, 0 files) - 06:37, 27 April 2020
  • [[Category:Levels by bold execution difficulty (Lynx)]] [[Category:Levels with bold execution difficulty 1]]
    467 members (0 subcategories, 0 files) - 06:43, 27 April 2020
  • [[Category:Levels by bold routing difficulty (Lynx)]] [[Category:Levels with bold routing difficulty 1]]
    355 members (0 subcategories, 0 files) - 06:47, 27 April 2020
  • [[Category:Levels by bold execution difficulty (Steam)]] [[Category:Levels with bold execution difficulty 1]]
    323 members (0 subcategories, 0 files) - 06:54, 27 April 2020
  • [[Category:Levels by bold routing difficulty (Steam)]] [[Category:Levels with bold routing difficulty 1]]
    321 members (0 subcategories, 0 files) - 06:55, 27 April 2020
  • == Bold difficulty and complexity, split into time and score? == ...difference is huge, like [[Monty Haul]] where the time route is a clear 1/1 while the score route could possibly be a 4 or 5 (hard to say since I haven
    456 bytes (69 words) - 11:31, 26 November 2015
  • ! width="1%" nowrap="nowrap"|'''[[Level set]]''' ! width="1%" nowrap="nowrap"|'''Level number'''
    12 KB (1,573 words) - 02:11, 13 March 2024
  • ! width="1%" nowrap="nowrap"|'''[[Level set]]''' ! width="1%" nowrap="nowrap"|'''Level number'''
    14 KB (1,756 words) - 00:28, 14 August 2021
  • ! width="1%" nowrap="nowrap"|'''Level set''' ! width="1%" nowrap="nowrap"|'''Designer'''
    4 KB (555 words) - 22:27, 23 June 2019
  • |levelset = Chip's Challenge 1 |chips required = 1<br>''(specified, but not required)''
    4 KB (620 words) - 05:25, 18 November 2022
  • ...as an '''optimizer'''. The highest publicly reported time is known as a [[bold time]], and the ultimate goal of optimization is to meet or exceed this tim ...imply do not report scores at all on levels for which they do not have the bold on.
    2 KB (271 words) - 01:34, 29 April 2021
  • |levelset = Chip's Challenge 1 |bold ms = 304
    6 KB (962 words) - 05:27, 26 July 2021
  • ...y can easily be seen, even from a full map. This is a trait of all 5-rated levels, and pushes this level just over the top. In order to complete it, [[Chip]] Remove dirt 1, then DR and remove dirt 2, and DR again, then wait for the tanks to switch
    3 KB (460 words) - 04:51, 30 April 2020
  • ...ster]] notable for having the most levels in [[Chip's Challenge Level Pack 1|CCLP1]] of any designer. ...final set. The full version of ''The Other 100 Tiles'' was released on May 1, 2013.
    5 KB (600 words) - 05:22, 10 March 2024
  • ...nown), regardless of what I put in a level's template. This doesn't happen with the rest of the cells; I would like to know how to do this. ...arameter in the <nowiki>{{{...}}}</nowiki> has to be changed to <nowiki>{{{bold}}}</nowiki>. {{Signatures/Icy001}} 00:46, 5 December 2008 (UTC)
    9 KB (1,503 words) - 03:29, 17 January 2019
  • == Levels in official packs == === [[Chip's Challenge Level Pack 1|CCLP1]] ===
    8 KB (1,291 words) - 05:35, 10 March 2024
  • ...= This level is my revenge against insanity I suffered playing through bad levels. Good luck! |bold = 901, [[T-Chip]] time
    6 KB (1,214 words) - 01:52, 29 April 2021
  • It's tough to explain, but in some of the maps to the levels, I found that there wasn't a 32x32 grid on them. The others did have it. [[ : Yeah, I know what you mean. There are at least 20 other levels that don't use most of the level.
    15 KB (2,480 words) - 03:07, 18 May 2019
  • ...nto the force floor strip at 398.8 precisely, and when using odd step, the bold time can be achieved. Otherwise, try to lose an ''even'' number of moves at Take the yellow, red, and [[blue key]]s, and then wait [1/2] in front of the green to avoid the [[Transparency Glitch]]. Hold the wes
    5 KB (916 words) - 00:32, 4 May 2024
  • ...level set called [[TCCLP]]. Tyler's first known appearance or interaction with the Chip's Challenge community began in 2006 when he appeared on the newsg ...4|CCLP4]] staff, and is the leader of the [[Chip's Challenge 2 Level Pack 1|CC2LP1]] staff.
    10 KB (1,483 words) - 04:21, 8 April 2024
  • ...are unplayable in Lynx, generally due to [[invalid tile]]s. 21 additional levels are playable in Lynx but cannot be solved. ...[[Chip's Challenge Level Pack 3|CCLP3]] and [[Chip's Challenge Level Pack 1|CCLP1]] would be Lynx-compatible. However, 69 of CCLP2's remained unplayabl
    9 KB (1,130 words) - 20:19, 3 May 2021
  • ...boardWielder.dat: the solution requires an almost endless array of puzzles with often unusual, convoluted solutions that have to be set up such that a [[te This level is one of the three untimed levels in CCLP3 due to its complexity. This comes as a relief to many competitive
    7 KB (1,325 words) - 23:36, 28 July 2021
  • ...level]]s, [[glitch]] demonstrations, and other famous [[Chip's Challenge]] levels. ...oster of all online AVIs. Mike deleted them from his channel and teamed up with Craig to upload all the AVIs.
    6 KB (864 words) - 11:26, 26 April 2021
  • |image = [[File:CCLP3 Level 1.png|300px|link=Entrance Examination]] |num levels = 149
    17 KB (1,995 words) - 19:58, 3 May 2021
  • |image = [[File:CC2 Level 1.png|link=Lesson 1 (CC2 level)]] |num levels = 200
    15 KB (1,638 words) - 01:42, 7 May 2021
  • |image = [[File:CCLP4 Level 1.png|300px|link=Molecule]] |num levels = 149
    18 KB (2,261 words) - 11:19, 6 March 2021
  • ...s page is specifically about the '''original set of levels''' that shipped with Chip's Challenge. For the game itself, see [[MSCC]] (for the popular 1992 |name = Chip's Challenge 1
    21 KB (2,357 words) - 20:16, 11 May 2024
  • ==[[:Category:Levels designed by Josh Lee|Levels in official packs]]== ===[[Chip's Challenge Level Pack 1|CCLP1]]===
    27 KB (4,296 words) - 21:40, 24 April 2024
  • ...that it's two different numbers, even if they are mostly the same for all levels. They don't have to be related to each other at all. ...e been using paint for both, but only now I realized that it's much faster with PowerPoint!
    24 KB (4,049 words) - 17:26, 22 May 2019
  • |image = [[File:CCLP1 Level 1.png|300px|link=Key Pyramid]] |num levels = 149
    22 KB (2,491 words) - 19:54, 3 May 2021
  • |image = [[File:CCLP2 Level 1.png|300px|link=A Fleeting Memory]] |num levels = 149
    17 KB (1,968 words) - 19:56, 3 May 2021
  • A '''busted level''' is a popular term used by most [[Chipsters]] to identify levels, in whole or part, that are solvable in a way different from how the level ...the basic elements of the level design and, chiefly, are written into the levels for the inquisitive [[Chipster]]. [[Castle Moat]] and its hidden [[flippers
    29 KB (4,790 words) - 11:55, 15 May 2024