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The '''Tank Top Glitch''' is a [[glitch]] discovered in the MS emulation of [[Chip's Challenge]] ''only'', and concerns behavior of [[tank]]s sliding onto [[blue button]]s.
{{MSonly}}
The '''Tank Top Glitch''' is a [[glitch]] discovered in [[Microsoft's version of Chip's Challenge|MSCC]] ''only'', and concerns behavior of [[tank]]s sliding onto [[blue button]]s.


When a tank slides on a ''single'' [[force floor]] or [[ice]], turning direction from horizontal to vertical or vertical to horizontal, and hits a blue button as a result, the blue button will take effect before the tank is discovered to be moving in a different direction, and the switch will take effect against the ''original'' direction of the tank, rather than the new direction. The result of this is that the tank spins like a top, giving the glitch its name. It is likely that this is a relative of the [[Button Smash Glitch]].
When a tank slides on a ''single'' [[force floor]] or [[ice corner]], turning direction from horizontal to vertical or vertical to horizontal, and hits a blue button as a result, the blue button will take effect before the tank is discovered to be moving in a different direction, and the switch will take effect against the ''original'' direction of the tank, rather than the new direction. The result of this is that the tank spins like a top, giving the glitch its name.


Should there be more than one sliding tile, the tank will recognize its change in direction, and point in its original direction before the switch takes effect.
If the tank slides for two tiles or more, the glitch will not be triggered, and the tank will rotate 180° as it would under ordinary circumstances, effectively turning back onto the slide.


Currently, there are no official levels where the Tank Top Glitch can be used. This was originally discovered by [[David Stolp]], and described to [[Mike Lask]], who made a level based off the use of this glitch, called ''Tank Bug''. This is level 320 in MikeLrejects.dat, and an [[AVI]] solution below, yielding the current 124 [[bold time]], demonstrates how the glitch and the level itself works.
The glitch was originally discovered by [[David Stolp]], and described to [[Mike Lask]], who made a level based off the use of this glitch, called ''Tank Bug''. This is level 320 in MikeLrejects.dat, and an [[AVI]] solution below, yielding the current 124 [[bold time]], demonstrates how the glitch and the level itself works. The glitch also appears in a few other custom levels, but in no official levels.


[[Tile World]] currently does not recognize the Tank Top Glitch.
The glitch does not exist in [[Lynx]] or [[Chip's Challenge 2]]. The glitch is also not currently emulated by [[Tile World]].


== Demonstration ==
== Demonstration ==
{{#ev:youtube|20r_NWke3Ag}}
{{#ev:youtube|20r_NWke3Ag}}
==See also==
* [[Frankenstein Glitch]]


[[Category:Glitches]]
[[Category:Glitches]]

Latest revision as of 16:28, 7 January 2024

Chip S.png This page describes a mechanic specific to the 1992 Microsoft port of Chip's Challenge (and anything that emulates it). It may not exist in any other Chip's Challenge game.

The Tank Top Glitch is a glitch discovered in MSCC only, and concerns behavior of tanks sliding onto blue buttons.

When a tank slides on a single force floor or ice corner, turning direction from horizontal to vertical or vertical to horizontal, and hits a blue button as a result, the blue button will take effect before the tank is discovered to be moving in a different direction, and the switch will take effect against the original direction of the tank, rather than the new direction. The result of this is that the tank spins like a top, giving the glitch its name.

If the tank slides for two tiles or more, the glitch will not be triggered, and the tank will rotate 180° as it would under ordinary circumstances, effectively turning back onto the slide.

The glitch was originally discovered by David Stolp, and described to Mike Lask, who made a level based off the use of this glitch, called Tank Bug. This is level 320 in MikeLrejects.dat, and an AVI solution below, yielding the current 124 bold time, demonstrates how the glitch and the level itself works. The glitch also appears in a few other custom levels, but in no official levels.

The glitch does not exist in Lynx or Chip's Challenge 2. The glitch is also not currently emulated by Tile World.

Demonstration[edit]

See also[edit]