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Lesson 5: Difference between revisions
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{{Infobox Level | |||
|pack = cc1 | |||
{{Infobox Level | |||
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|level = 5 | |level = 5 | ||
| | |image = [[File:Level_5.png|300px]] | ||
|hint = The [[red button]] controls the [[clone machine]]. The [[brown button]] opens [[trap]]s. | |hint = The [[red button]] controls the [[clone machine]]. The [[brown button]] opens [[trap]]s. | ||
}} | |||
{{Distinguish|Lesson 5 (CC2 level)}} | |||
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'''Lesson 5''' is the fifth level in [[Chip's Challenge 1]]. This [[lesson level]] teaches [[Chip]] about more dangerous and difficult obstacles: [[clone machine]]s, [[bomb]]s, [[trap]]s, and the fact that [[monster]]s can explode bombs and die in [[water]]. | '''Lesson 5''' is the fifth level in [[Chip's Challenge 1]]. This [[lesson level]] teaches [[Chip]] about more dangerous and difficult obstacles: [[clone machine]]s, [[bomb]]s, [[trap]]s, and the fact that [[monster]]s can explode bombs and die in [[water]]. | ||
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==Full level map== | ==Full level map== | ||
[[ | [[File:Cc1_full_map_level_5.png|500px]] | ||
== Walkthrough == | == Walkthrough == |
Latest revision as of 10:54, 6 March 2021
Level set | Chip's Challenge 1 |
---|---|
Level number | 5 |
Designer | Chuck Sommerville |
Password | TQKB |
Hint | The red button controls the clone machine. The brown button opens traps. |
Chips | 0 required / 0 available |
Time limit | 100 |
MS (Scores) | |
Bold time | 85 |
Public time | 85 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 84 |
Public time | 84 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 84 |
Public time | 84 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Not to be confused with Lesson 5 (CC2 level).
Lesson 5 is the fifth level in Chip's Challenge 1. This lesson level teaches Chip about more dangerous and difficult obstacles: clone machines, bombs, traps, and the fact that monsters can explode bombs and die in water.
To complete the level, open the toggle wall above (it is possible to block the ball behind the toggle wall, but this is not necessary), run back to collect the red key (this would not be possible if fireballs were being cloned every [2]), open the red lock and hit both brown buttons in sequence, which will release the glider onto the bomb blocking the exit, exploding it. Chip can then exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Lesson 4 | Lesson 5 | Lesson 6 → |
Categories:
- Chip's Challenge 1 Levels
- Levels designed by Chuck Sommerville
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)
- Levels with casual difficulty 1 (Steam)
- Levels with bold execution difficulty 1 (Steam)
- Levels with bold routing difficulty 1 (Steam)