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Iceberg: Difference between revisions
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{{Infobox Level | {{Infobox Level | ||
| | |pack = cc1 | ||
|level = 21 | |level = 21 | ||
| | |image = [[File:Level_21.png|300px]] | ||
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}} | }} | ||
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Be careful of [[cross-checking]] when pushing the third and fourth blocks; avoid the [[boosting]] in these areas. This level is thus frequently the introduction to cross-checking for many beginning players. | Be careful of [[cross-checking]] when pushing the third and fourth blocks; avoid the [[boosting]] in these areas. This level is thus frequently the introduction to cross-checking for many beginning players. | ||
==Full level map== | |||
[[File:Cc1_full_map_level_21.png|500px]] | |||
== Walkthrough == | == Walkthrough == |
Latest revision as of 04:30, 30 April 2020
Level set | Chip's Challenge 1 |
---|---|
Level number | 21 |
Designer | Unknown |
Password | UGRW |
Chips | 9 required / 9 available |
Time limit | 150 |
MS (Scores) | |
Bold time | 119 |
Public time | 119 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 115 |
Public time | 115 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | 116 |
Public time | 116 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Iceberg is the 21st level in Chip's Challenge 1. The base of the level is a clone block, which builds a block bridge through the water and ice mass which names the level. One place that can't be reached yet is the "exposed" exit, actually guarded by hidden walls. Instead, start building from 3U 3R off the clone block and take four blocks along (it is possible to reach the exit by building along the path that connects to the initial island, but the former route is quicker); while collecting the chips, bring the block along to [16, 8] and push it D to open a shortcut to the exit.
Be careful of cross-checking when pushing the third and fourth blocks; avoid the boosting in these areas. This level is thus frequently the introduction to cross-checking for many beginning players.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Tossed Salad | Iceberg | Forced Entry → |
- Chip's Challenge 1 Levels
- Levels by unknown designers
- Levels with casual difficulty 2 (MS)
- Levels with bold execution difficulty 2 (MS)
- Levels with bold routing difficulty 2 (MS)
- Levels with casual difficulty 2 (Lynx)
- Levels with bold execution difficulty 2 (Lynx)
- Levels with bold routing difficulty 2 (Lynx)
- Levels with casual difficulty 2 (Steam)
- Levels with bold execution difficulty 2 (Steam)
- Levels with bold routing difficulty 2 (Steam)