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Super Chip: Difference between revisions
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{{distinguish|SuperCC}} | |||
{{Infobox Level | {{Infobox Level | ||
| | |pack = cclp3 | ||
|level = 19 | |level = 19 | ||
| | |image = [[File:CCLP3 Level 19.png|300px]] | ||
|hint = But Princess [[Melinda]] is in another castle. | |hint = But Princess [[Melinda]] is in another castle. | ||
}} | }} | ||
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Take the coin under the first [[block]], then walk 3R across the initial row before averting a Goomba collision, collecting another two coins and jumping an [[ice]] bridge. This last move will put Chip in threatening range of another Goomba, but Chip has enough time to move 2R, jump, land and use [[boosting]] to barely avoid the ball. Slide into the pipe which takes Chip to the underground [[gravel]] cave of chips, then spit him out into another part of the level. Wait [2] before touching the next block with its coin, as he must wait this period at some point to get past the last Goomba and will be crushed by the sliding block if he attempts to wait [2] after pushing it. Jump the staircase and take down the flag, then enter the castle and [[exit]]. | Take the coin under the first [[block]], then walk 3R across the initial row before averting a Goomba collision, collecting another two coins and jumping an [[ice]] bridge. This last move will put Chip in threatening range of another Goomba, but Chip has enough time to move 2R, jump, land and use [[boosting]] to barely avoid the ball. Slide into the pipe which takes Chip to the underground [[gravel]] cave of chips, then spit him out into another part of the level. Wait [2] before touching the next block with its coin, as he must wait this period at some point to get past the last Goomba and will be crushed by the sliding block if he attempts to wait [2] after pushing it. Jump the staircase and take down the flag, then enter the castle and [[exit]]. | ||
== Full level map == | |||
[[File:Cclp3_full_map_level_19.png|500px]] | |||
== Walkthrough == | == Walkthrough == | ||
{{#ev:youtube|aT-4-ACiplY}} | |||
{{Level Progression|Replay|Rock}} | {{Level Progression|Replay|Rock}} |
Latest revision as of 01:16, 30 April 2022
Level set | Chip's Challenge Level Pack 3 |
---|---|
Level number | 19 |
Designer | Ida R. |
Password | IHHJ |
Hint | But Princess Melinda is in another castle. |
Chips | 23 required / 23 available |
Time limit | 200 |
MS (Scores) | |
Bold time | 174 |
Public time | 174 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Lynx (Scores) | |
Bold time | 168 |
Public time | 168 |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Super Chip is the 19th level in Chip's Challenge Level Pack 3. It was created by Ida Roberthson, patterned after the Super Mario series of games: Chip jumps over Goombas represented by pink balls, collects coins that are now computer chips, and finds that the Princess is in another castle in front of the exit.
Take the coin under the first block, then walk 3R across the initial row before averting a Goomba collision, collecting another two coins and jumping an ice bridge. This last move will put Chip in threatening range of another Goomba, but Chip has enough time to move 2R, jump, land and use boosting to barely avoid the ball. Slide into the pipe which takes Chip to the underground gravel cave of chips, then spit him out into another part of the level. Wait [2] before touching the next block with its coin, as he must wait this period at some point to get past the last Goomba and will be crushed by the sliding block if he attempts to wait [2] after pushing it. Jump the staircase and take down the flag, then enter the castle and exit.
Full level map[edit]
Walkthrough[edit]
Previous Level | Current Level | Next Level |
---|---|---|
← Replay | Super Chip | Rock → |
- Chip's Challenge Level Pack 3 Levels
- Levels designed by Ida R.
- Levels with casual difficulty 1 (MS)
- Levels with bold execution difficulty 1 (MS)
- Levels with bold routing difficulty 1 (MS)
- Levels with casual difficulty 1 (Lynx)
- Levels with bold execution difficulty 1 (Lynx)
- Levels with bold routing difficulty 1 (Lynx)