Please create an account or Login! Have fun!
Hard As Rock: Difference between revisions
m ((via JWB)) |
m ((via JWB)) |
||
Line 1: | Line 1: | ||
{{Infobox Level | {{Infobox Level| | ||
|name = Hard as Rock | |name = Hard as Rock | ||
|image = [[Image:CCLP2 Level 101.png|300px]] | |image = [[Image:CCLP2 Level 101.png|300px]] |
Revision as of 19:25, 17 May 2019
Level set | [[Error: no local variable "LEVELSET" has been set.]] |
---|---|
Level number | Error: no local variable "LEVEL" has been set. |
Designer | [[Error: no local variable "DESIGNER" has been set.]] |
Password | Error: no local variable "PASSWORD" has been set. |
Password notes | Error: no local variable "PW_NOTE" has been set. |
Hint | No |
Chips | |
Chips notes | Error: no local variable "CHIPS_NOTE" has been set. |
Time limit | --- |
MS (Scores) | |
Melinda time | Error: no local variable "MS_MELINDA" has been set. |
Bold time | Error: no local variable "MS_BOLD" has been set. |
Public time | Error: no local variable "MS_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Mouse Required | Note: This level's bold route requires use of the mouse. |
Lynx (Scores) | |
Melinda time | Error: no local variable "LYNX_MELINDA" has been set. |
Bold time | Error: no local variable "LYNX_BOLD" has been set. |
Public time | Error: no local variable "LYNX_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Steam (Scores) | |
Bold time | Error: no local variable "STEAM_TIME_BOLD" has been set. |
Public time | Error: no local variable "STEAM_TIME_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
Bold score | Error: no local variable "STEAM_SCORE_BOLD" has been set. |
Public score | Error: no local variable "STEAM_SCORE_PUBLIC" has been set. |
Casual difficulty | ***** |
Bold execution difficulty |
***** |
Bold routing difficulty |
***** |
Bold luck difficulty |
***** |
[[Category:Error: no local variable "LEVELSET" has been set. Levels]]
[[Category:Levels designed by Error: no local variable "DESIGNER" has been set.]] [[Category:Levels with casual difficulty Error: no local variable "MS_CASUAL" has been set. (MS)]] [[Category:Levels with bold execution difficulty Error: no local variable "MS_EXEC" has been set. (MS)]] [[Category:Levels with bold routing difficulty Error: no local variable "MS_ROUTE" has been set. (MS)]] [[Category:Levels with luck rating Error: no local variable "MS_LUCK" has been set. (MS)]] [[Category:Levels with casual difficulty Error: no local variable "LYNX_CASUAL" has been set. (Lynx)]] [[Category:Levels with bold execution difficulty Error: no local variable "LYNX_EXEC" has been set. (Lynx)]] [[Category:Levels with bold routing difficulty Error: no local variable "LYNX_ROUTE" has been set. (Lynx)]] [[Category:Levels with luck rating Error: no local variable "LYNX_LUCK" has been set. (Lynx)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_TIME_CASUAL" has been set. (Steam)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_TIME_EXEC" has been set. (Steam)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_TIME_ROUTE" has been set. (Steam)]] [[Category:Levels with luck rating Error: no local variable "STEAM_TIME_LUCK" has been set. (Steam)]] [[Category:Levels with casual difficulty Error: no local variable "STEAM_SCORE_CASUAL" has been set. (Steam score)]] [[Category:Levels with bold execution difficulty Error: no local variable "STEAM_SCORE_EXEC" has been set. (Steam score)]] [[Category:Levels with bold routing difficulty Error: no local variable "STEAM_SCORE_ROUTE" has been set. (Steam score)]] [[Category:Levels with bold luck rating Error: no local variable "STEAM_SCORE_LUCK" has been set. (Steam Score)]]
Hard as Rock is the 101st level in Chip's Challenge Level Pack 2. It's not quite clear what the level name means, but it's not likely referring to the level itself; it's not quite that hard. Even step is preferred.
Ignore the block; it won't be required. Move to the second corridor, then up and right to the third as this pink ball clears out, and take the yellow key. Move down through the first corridor for the fire boots, and then wait [5] moves and release the ball controlling the red button in column 2. Now, Chip can barely sneak into column 1 and up to the single chip; wait specifically [2] for the ball chain, and open the yellow lock.
This takes Chip to a fire space; continue following to a clone machine cloning paramecia which was controlled by the ball in the second column at the start. Remove the dirt and play 2U 2R [1] 2L, allowing Chip to reach the flippers. Now, using the top edge of the room, Chip can sneak out past the teeth. In the water pool, Chip must use the far eastern end due to the hidden walls blocking all the other swimming lanes.
Sneak past the blobs, which should be easy due to the massive area to dodge (up to two moves are expendable if necessary), and then follow the path to the exit, which is blocked by a trap. Fortunately, the ball on the fourth column will release Chip on the next turn; if his timing is wrong, he'll get ambushed by the bug.
Fix for Lynx
In Lynx, the yellow key is irretrievable as it traps the pink ball above it. CCLXP2 simply changes the key and lock to be red instead of yellow, and from there the rest of the level works fine.
Full level map
Walkthrough
Previous Level | Current Level | Next Level |
---|---|---|
← Torch | Hard As Rock | Chip's Fight → |