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The '''transmogrifier''' is a tile introduced in [[Chip's Challenge 2]]. If certain objects step over this tile, they will be transformed into other objects.
The '''transmogrifier''', also known informally as a '''transformer''', is a tile introduced in [[Chip's Challenge 2]]. If certain objects step over this tile, they will be transformed into other objects.


== Transformations ==
== Transformations ==
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* [[Teeth|Red teeth]]
* [[Teeth|Red teeth]]


The following monsters are not affected by the transmogrifier:
The following are not affected by the transmogrifier:
* [[Floor mimic]]s
* [[Floor mimic]]s
* [[Rover]]s
* [[Rover]]s
* [[Ghost]]s
* [[Ghost]]s
* [[Directional block]]s
* Dropped [[bowling ball]]s
* Activated [[time bomb]]s
== Activation ==
Transmogrifiers can be [[wire]]d. If one is wired, it will be on if and only if the wire is powered; if it is not wired, it will always be on. An off transmogrifier will [[acting floor|act as floor]] and not transform anything that enters it.
Note that, while transmogrifiers are technically wired to the tile like pink buttons and [[teleport]]s (as opposed to the tile's edge, like [[flame jet]]s and [[clone machine]]s), the portion of wire that's on the transmogrifier tile has no effect on whether the transmogrifier is considered wired, even though it may appear otherwise. More precisely, a wired transmogrifier without this wire stub will appear as if it is always on, but will actually be off if the wire is not powered. The opposite is false, however; an unwired transmogrifier with a wire stub will appear correctly as always on.

Revision as of 20:17, 6 March 2020


The transmogrifier, also known informally as a transformer, is a tile introduced in Chip's Challenge 2. If certain objects step over this tile, they will be transformed into other objects.

Transformations

The following transformations are cyclic, i.e. the last entry in the list will transform into the first entry:

Blobs will randomly choose one of the following to transform into:

The following are not affected by the transmogrifier:

Activation

Transmogrifiers can be wired. If one is wired, it will be on if and only if the wire is powered; if it is not wired, it will always be on. An off transmogrifier will act as floor and not transform anything that enters it.

Note that, while transmogrifiers are technically wired to the tile like pink buttons and teleports (as opposed to the tile's edge, like flame jets and clone machines), the portion of wire that's on the transmogrifier tile has no effect on whether the transmogrifier is considered wired, even though it may appear otherwise. More precisely, a wired transmogrifier without this wire stub will appear as if it is always on, but will actually be off if the wire is not powered. The opposite is false, however; an unwired transmogrifier with a wire stub will appear correctly as always on.