Please create an account or Login! Have fun!

Search results

Jump to navigation Jump to search
  • |num levels = 149 |latest release = 3 September 2008
    2 KB (232 words) - 18:53, 3 May 2021
  • |bold lynx = 866 |difficulty ms = 1
    4 KB (620 words) - 05:25, 18 November 2022
  • ...extremely difficult, and places this level far beyond its neighbors on the difficulty scale. ==Fix for Lynx==
    2 KB (266 words) - 04:29, 30 April 2020
  • |difficulty ms = 5 |bold difficulty ms = 4
    6 KB (962 words) - 05:27, 26 July 2021
  • ...= This level is my revenge against insanity I suffered playing through bad levels. Good luck! |difficulty = 5
    6 KB (1,214 words) - 01:52, 29 April 2021
  • ...y can easily be seen, even from a full map. This is a trait of all 5-rated levels, and pushes this level just over the top. In order to complete it, [[Chip]] ...k]]s, thus revealing three of the four hidden buttons; press buttons 2 and 3 before moving the block R 5U. Now, play the other block created 5L 5U 2R, t
    3 KB (460 words) - 04:51, 30 April 2020
  • ...step]]. The cloning is controlled by a [[glider]] that can only be stopped with a [[block]], and only afterwards can Chip release the [[toggle wall]] safel ...locks hide [[bomb]]s, with the safe block 25 directly in the center. The 4 difficulty rating is due to the large number of unsafe blocks, despite the obvious loc
    4 KB (644 words) - 05:00, 30 April 2020
  • ...ffrey Bardon]]. He also has first place in four of the five [[Lynx ruleset|Lynx]] scoreboards for CC1, CCLP1, CCLP2, and CCLP4. He maintains second place ...taff leader for [[Chip's Challenge Level Pack 1|CCLP1]], and had 13 of his levels make it into the final set.
    7 KB (1,000 words) - 05:28, 10 March 2024
  • ...2 for Lynx''', usually abbreviated as '''CCLXP2''', is the [[Lynx ruleset|Lynx]]-compatible version of [[Chip's Challenge Level Pack 2]]. ..., generally due to [[invalid tile]]s. 21 additional levels are playable in Lynx but cannot be solved.
    9 KB (1,130 words) - 20:19, 3 May 2021
  • ...level set called [[TCCLP]]. Tyler's first known appearance or interaction with the Chip's Challenge community began in 2006 when he appeared on the newsg == [[:Category:Levels designed by Tyler Sontag|Levels in official packs]] ==
    10 KB (1,483 words) - 04:21, 8 April 2024
  • ...ositions included in [[CCLP3]], [[CCLP4]], and [[CCLP5]], for designing 52 levels for and beta testing [[Chips Challenge 2]], and for ongoing design work in ...as intended in that ruleset. This set, designed in 2005, originally had 37 levels, 31 of which were eligible for inclusion in CCLP3. Fifteen of them were vot
    7 KB (937 words) - 04:11, 5 April 2024
  • ...team-released [[Chip's Challenge 2]] ruleset is virtually identical to the Lynx ruleset, except where otherwise noted on this wiki. The CC2 ruleset also ap ...miliar with. Because of software limitations (it was developed for Windows 3.1), this ruleset lacks animated gameplay, and instead [[object]]s jump from
    14 KB (2,471 words) - 18:14, 14 May 2021
  • ...lag when stepping on a [[hint]] tile. The hint is displayed in white text with a black background, over the middle of the gameplay area. ..., rather than the usual 9 by 9. This has the side effect of making several levels, notably [[Cellblocked]], much easier. The level number, [[computer chip|ch
    12 KB (1,646 words) - 06:15, 30 July 2021
  • ...osoft's Chip's Challenge and an [[CCEdit|editor]] and begin making his own levels, soon finding out about [[CC Zone]] and the Chip's Challenge community at l ...esign quality. In 2016 and 2017, he updated his first three CC1 level sets with major changes to both gameplay and design. In January 2024, he began a majo
    13 KB (1,999 words) - 03:32, 19 March 2024
  • |num levels = 149 |difficulty = 5
    17 KB (1,995 words) - 19:58, 3 May 2021
  • |num levels = 149 |difficulty = 4
    18 KB (2,261 words) - 11:19, 6 March 2021
  • ==[[:Category:Levels designed by Josh Lee|Levels in official packs]]== ...ublemaze]], and [[Force Field]]. He eventually went back to complete these levels in time.
    27 KB (4,296 words) - 21:40, 24 April 2024
  • A '''busted level''' is a popular term used by most [[Chipsters]] to identify levels, in whole or part, that are solvable in a way different from how the level ...the basic elements of the level design and, chiefly, are written into the levels for the inquisitive [[Chipster]]. [[Castle Moat]] and its hidden [[flippers
    27 KB (4,437 words) - 21:42, 12 April 2024
  • ...MSCC]] (for the popular 1992 Windows port) or [[Chip's Challenge for Atari Lynx]] (for the original). |num levels = 149
    21 KB (2,359 words) - 21:40, 19 October 2023
  • |num levels = 149 |difficulty = 4
    17 KB (1,968 words) - 19:56, 3 May 2021
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)