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{{Infobox Level | {{Infobox Level | ||
|pack = cclp2 | |||
| | |||
|level = 74 | |level = 74 | ||
| | |image = [[File:CCLP2 Level 74.png|300px]] | ||
}} | }} | ||
'''Chip Search''' is the 74th level in [[Chip's Challenge Level Pack 2]]. | '''Chip Search''' is the 74th level in [[Chip's Challenge Level Pack 2]]. With a good dose of monsters in it and a lot of [[trap]]s and tricks around the items, Chip Search requires intelligent analysis of the booby trap patterns - and a bit of luck. | ||
Immediately step 2R and off the [[thief]], and take chip 5 ''only'' from the windmill; the safe chips are in a pattern, with the south edge and chips 5 and 8 untrapped. Go to the southwest, collect all the chips except the last one, which contains a trap with no [[brown button]] connection (otherwise Chip could safely take it, due to the rules of traps on the lower [[grid]] layer), and then return to the windmill. Collect chips 10 to 12, the [[suction boots]] and chip 8, then return to the ice pool, take the other chip and [[flippers]], and use them to reach the [[fire boots]] and four chips in the northwest. | Immediately step 2R and off the [[thief]], and take chip 5 ''only'' from the windmill; the safe chips are in a pattern, with the south edge and chips 5 and 8 untrapped. Go to the southwest, collect all the chips except the last one, which contains a trap with no [[brown button]] connection (otherwise Chip could safely take it, due to the rules of traps on the lower [[grid]] layer), and then return to the windmill. Collect chips 10 to 12, the [[suction boots]] and chip 8, then return to the ice pool, take the other chip and [[flippers]], and use them to reach the [[fire boots]] and four chips in the northwest. | ||
[[Teleport]] >D to the [[fire]] area, take the two currently available [[key]]s, then move >L and open the [[blue lock]], then the [[red lock]] and [[green lock]], and reverse backwards to take three chips underneath each of them. Continue to walk straight south into the [[tank]] room and walk, off the last patch of [[gravel]], 6D 3R 5D 4R 2D to the three chips, then venture 3L out and back to the teleport. Leap >U to the [[yellow key]], use it to collect the last chip, and then teleport south and keep holding to the [[exit]]. | [[Teleport]] >D to the [[fire]] area, take the two currently available [[key]]s, then move >L and open the [[blue lock]], then the [[red lock]] and [[green lock]], and reverse backwards to take three chips underneath each of them. Continue to walk straight south into the [[tank]] room and walk, off the last patch of [[gravel]], 6D 3R 5D 4R 2D to the three chips, then venture 3L out and back to the teleport. Leap >U to the [[yellow key]], use it to collect the last chip, and then teleport south and keep holding to the [[exit]]. | ||
==Fix for Lynx== | |||
[[CCLXP2]] fixes the following issues: | |||
*The [[chip]]s with [[trap]]s underneath them in the south-east have been replaced by [[block]]s with [[bomb]]s underneath them - the non-trapped chips are under blocks as well. | |||
*The chip with a trap underneath it in the south-west has been replaced by a mechanism which traps chip on a bear trap if the chip is approached. | |||
*The chips underneath the [[door]]s have been moved away from the tiles (two of the chips are now under blocks). | |||
*The blue and green [[key]]s have been swapped to stop the [[teeth]] from destroying the blue key. | |||
*The [[water]] underneath the [[bomb]]s near the exit has been removed. | |||
*The bombs underneath the [[socket]]s have been removed and placed in the adjacent vacant squares. | |||
==Full level map== | |||
[[File:Cclp2_full_map_level_74.png|500px]] | |||
== Walkthrough == | == Walkthrough == |