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Partial posting: Difference between revisions
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{{otheruses4|the technique|the 138th level in [[CC1]]|Partial Post}} | {{otheruses4|the technique|the 138th level in [[Chip's Challenge 1|CC1]]|Partial Post}} | ||
'''Partial posting''' is a technique involving [[teleport]]s, named after the [[Partial Post|level it is first used]] in [[Chip's Challenge 1]]. In a partial post, you must block the exit of one teleport, usually with [[block]]s, to appear out of the next teleport. Here is a basic example: | '''Partial posting''' is a technique involving [[teleport]]s, named after the [[Partial Post|level it is first used]] in [[Chip's Challenge 1]]. In a partial post, you must block the exit of one teleport, usually with [[block]]s, to appear out of the next teleport. Here is a basic example: | ||
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Partial posting does not always apply using two blocks. It can be a block followed by any block-[[acting wall]], such as a normal [[wall]], a [[lock]], a [[computer chip]], [[dirt]], a closed [[toggle wall]], or very rarely, a passing [[monster]]. | Partial posting does not always apply using two blocks. It can be a block followed by any block-[[acting wall]], such as a normal [[wall]], a [[lock]], a [[computer chip]], [[dirt]], a closed [[toggle wall]], or very rarely, a passing [[monster]]. | ||
== | == Official pack uses == | ||
In CC1, the only level where partial posting is | In CC1, the only level where partial posting is required is Partial Post itself. It is seen several more times in subsequent official level packs. | ||
===CCLP1=== | ===CCLP1=== | ||
* [[Teleport Trouble]] | * [[Teleport Trouble]] | ||
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* [[Bam Thwok]] (using the intended solution) | * [[Bam Thwok]] (using the intended solution) | ||
* [[Gimmick Isle]] | * [[Gimmick Isle]] | ||
===CCLP5=== | |||
* [[Press Any Button to Continue]] | |||
* [[Hue and Saturation]] | |||
* [[Capim Town]] | |||
* [[Elastic Energy]] | |||
* [[Sealed Chamber]] | |||
* [[Charmed Ridge]] | |||
* [[Exit Exaggeration]] | |||
* [[Mysterious Geoglyph]] | |||
* [[Instigate and Exfiltrate]] | |||
* [[Warehouse of Lost Hopes and Dreams]] | |||
* [[Fuego Ironworks]] | |||
* [[Unlock Block]] | |||
* [[Party Trap]] | |||
* [[Tornado Alley]] | |||
* [[PPPuzzles]] | |||
* [[Room of Requirement]] | |||
* [[Expanding Warehouse]] | |||
* [[Dig Me Out]] | |||
* [[Emblazoned Altar]] | |||
* [[Crown Jewels]] | |||
* [[Lounge Act]] | |||
* [[Shadow of the Day]] | |||
===CC2=== | |||
* [[Lesson 5 (CC2 level)|Lesson 5]] | |||
* [[Room 9|Room #9]] | |||
* [[Breaking In]] | |||
===CC2LP1=== | |||
* [[Trans-Pachipic Partnership]] | |||
* [[Prism Prison]] | |||
* [[Powder Monkey]] | |||
* [[Present Push]] | |||
* [[Waterfall]] | |||
* [[Total Eclipse of the Port]] | |||
* [[Blocko's Modern Life]] | |||
* [[Sequence]] | |||
* [[Swivel Castle]] | |||
== See also == | == See also == | ||
* [[ | * [[Twice Step Glitch]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |
Latest revision as of 00:12, 17 June 2024
Partial posting is a technique involving teleports, named after the level it is first used in Chip's Challenge 1. In a partial post, you must block the exit of one teleport, usually with blocks, to appear out of the next teleport. Here is a basic example:
Normally, traveling left through teleport 3 would bring Chip to [5, 1]; to the left of teleport 2. To skip that teleport and win the level, Chip must block teleport 2's exit. First, Chip must push block 1 through the teleport to [4,1]. Then he must push block 2 through the teleport. It will appear at [5,1]. Since normally attempting to push two consecutive blocks will result in an "oomph", teleport 2 is blocked from exiting on the left side. If Chip enters teleport 3, he will now skip teleport 2 and exit out of teleport 1 to the exit.
Partial posting does not always apply using two blocks. It can be a block followed by any block-acting wall, such as a normal wall, a lock, a computer chip, dirt, a closed toggle wall, or very rarely, a passing monster.
Official pack uses[edit]
In CC1, the only level where partial posting is required is Partial Post itself. It is seen several more times in subsequent official level packs.
CCLP1[edit]
CCLP2[edit]
CCLP3[edit]
- Entrance Examination
- Thieves and Teleports
- Every Trick in the Book
- All About Blocks
- The Aftermath
- No End in Sight
- Hidden Depths
- Shattered
- Pushy
- Mini Challenges
- We'll Be Right Back
- Diabolical
CCLP4[edit]
- Suburban Legend
- Sealed Doors in the Spacecraft
- Strandquist
- Life Is Not a Puzzle
- Bam Thwok (using the intended solution)
- Gimmick Isle
CCLP5[edit]
- Press Any Button to Continue
- Hue and Saturation
- Capim Town
- Elastic Energy
- Sealed Chamber
- Charmed Ridge
- Exit Exaggeration
- Mysterious Geoglyph
- Instigate and Exfiltrate
- Warehouse of Lost Hopes and Dreams
- Fuego Ironworks
- Unlock Block
- Party Trap
- Tornado Alley
- PPPuzzles
- Room of Requirement
- Expanding Warehouse
- Dig Me Out
- Emblazoned Altar
- Crown Jewels
- Lounge Act
- Shadow of the Day
CC2[edit]
CC2LP1[edit]
- Trans-Pachipic Partnership
- Prism Prison
- Powder Monkey
- Present Push
- Waterfall
- Total Eclipse of the Port
- Blocko's Modern Life
- Sequence
- Swivel Castle