Partial posting: Difference between revisions

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{{otheruses4|the technique|the 138th level in [[CC1]]|Partial Post}}
{{otheruses4|the technique|the 138th level in [[Chip's Challenge 1|CC1]]|Partial Post}}
 
'''Partial posting''' is a technique involving [[teleport]]s, named after the [[Partial Post|level it is first used]] in [[Chip's Challenge 1]]. In a partial post, you must block the exit of one teleport, usually with [[block]]s, to appear out of the next teleport. Here is a basic example:
'''Partial posting''' is a technique involving [[teleport]]s, named after the [[Partial Post|level it is first used]] in [[Chip's Challenge 1]]. In a partial post, you must block the exit of one teleport, usually with [[block]]s, to appear out of the next teleport. Here is a basic example:


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Partial posting does not always apply using two blocks. It can be a block followed by any block-[[acting wall]], such as a normal [[wall]], a [[lock]], a [[computer chip]], [[dirt]], a closed [[toggle wall]], or very rarely, a passing [[monster]].
Partial posting does not always apply using two blocks. It can be a block followed by any block-[[acting wall]], such as a normal [[wall]], a [[lock]], a [[computer chip]], [[dirt]], a closed [[toggle wall]], or very rarely, a passing [[monster]].


== CCLP uses ==
== Official pack uses ==
In CC1, the only level where partial posting is require is Partial Post itself. It is seen several more times in [[CCLP1]], [[Chip's Challenge Level Pack 2|CCLP2]], [[CCLP3]], and [[CCLP4]].
In CC1, the only level where partial posting is required is Partial Post itself. It is seen several more times in subsequent official level packs.
===CCLP1===
===CCLP1===
* [[Teleport Trouble]]
* [[Teleport Trouble]]
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* [[Bam Thwok]] (using the intended solution)
* [[Bam Thwok]] (using the intended solution)
* [[Gimmick Isle]]
* [[Gimmick Isle]]
===CCLP5===
* [[Press Any Button to Continue]]
* [[Hue and Saturation]]
* [[Capim Town]]
* [[Elastic Energy]]
* [[Sealed Chamber]]
* [[Charmed Ridge]]
* [[Exit Exaggeration]]
* [[Mysterious Geoglyph]]
* [[Instigate and Exfiltrate]]
* [[Warehouse of Lost Hopes and Dreams]]
* [[Fuego Ironworks]]
* [[Unlock Block]]
* [[Party Trap]]
* [[Tornado Alley]]
* [[PPPuzzles]]
* [[Room of Requirement]]
* [[Expanding Warehouse]]
* [[Dig Me Out]]
* [[Emblazoned Altar]]
* [[Crown Jewels]]
* [[Lounge Act]]
* [[Shadow of the Day]]
===CC2===
* [[Lesson 5 (CC2 level)|Lesson 5]]
* [[Room 9|Room #9]]
* [[Breaking In]]
===CC2LP1===
* [[Trans-Pachipic Partnership]]
* [[Prism Prison]]
* [[Powder Monkey]]
* [[Present Push]]
* [[Waterfall]]
* [[Total Eclipse of the Port]]
* [[Blocko's Modern Life]]
* [[Sequence]]
* [[Swivel Castle]]


== See also ==
== See also ==
* [[Twice Step Glitch]]
* [[Twice Step Glitch]]
[[Category:Terminology]]
[[Category:Terminology]]

Latest revision as of 00:12, 17 June 2024

Partial posting is a technique involving teleports, named after the level it is first used in Chip's Challenge 1. In a partial post, you must block the exit of one teleport, usually with blocks, to appear out of the next teleport. Here is a basic example:

Partialpostsimple.png

Normally, traveling left through teleport 3 would bring Chip to [5, 1]; to the left of teleport 2. To skip that teleport and win the level, Chip must block teleport 2's exit. First, Chip must push block 1 through the teleport to [4,1]. Then he must push block 2 through the teleport. It will appear at [5,1]. Since normally attempting to push two consecutive blocks will result in an "oomph", teleport 2 is blocked from exiting on the left side. If Chip enters teleport 3, he will now skip teleport 2 and exit out of teleport 1 to the exit.

Partial posting does not always apply using two blocks. It can be a block followed by any block-acting wall, such as a normal wall, a lock, a computer chip, dirt, a closed toggle wall, or very rarely, a passing monster.

Official pack usesEdit

In CC1, the only level where partial posting is required is Partial Post itself. It is seen several more times in subsequent official level packs.

CCLP1Edit

CCLP2Edit

CCLP3Edit

CCLP4Edit

CCLP5Edit

CC2Edit

CC2LP1Edit

See alsoEdit