Monster: Difference between revisions

13 bytes added ,  28 April
(more accurate opener (needs better transition to the "fragile Chip" bit); wording, added category "Tiles", re-enabled table of contents (why was it disabled?))
 
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Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they are moving). As Chip is very fragile, one hit from something as harmless as a [[pink ball|bouncing ball]] will kill Chip on the spot, making monsters quite a common threat in many levels. Oftentimes, a level will be specifically themed around a certain type of monster - for example, the level [[Fireflies]] is a large [[fire]] maze with eight circling [[fireball]]s for Chip to dodge.
Generally, a '''monster''', also commonly referred to as a '''creature''', is a moving [[object]] that will kill [[Chip]] and [[Melinda]] on contact unless they wear a [[helmet]] (contrast with [[block]]s, which can only kill the player when they move into the player). As Chip and Melinda are very fragile, one hit from something as harmless as a [[pink ball|bouncing ball]] will kill them on the spot, making monsters quite a common threat in many levels. Oftentimes, a level will be specifically themed around a certain type of monster - for example, the level [[Fireflies]] is a large [[fire]] maze with eight circling [[fireball]]s for Chip to dodge.


== Types of monsters ==
== Types of monsters ==
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* [[Tank]] [[Image:Tank S.png]]
* [[Tank]] [[Image:Tank S.png]]
* [[Glider]] [[Image:Glider_S.png]]
* [[Glider]] [[Image:Glider_S.png]]
* [[Teeth|Red teeth]] [[Image:Teeth_S.png]]
* [[Teeth]] [[Image:Teeth_S.png]]
* [[Walker]] [[Image:Walker NS.png]]
* [[Walker]] [[Image:Walker NS.png]]
* [[Blob]] [[Image:Blob.png]]
* [[Blob]] [[Image:Blob.png]]
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