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{{Distinguish|Chip's Challenge Level Pack 2}} | |||
'''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]]. | '''Chip's Challenge 2''', commonly abbreviated '''CC2''', is the official sequel game to [[Chip's Challenge]] made by [[Chuck Sommerville]]. Released on [http://store.steampowered.com/app/348300/ Steam] May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a [http://store.steampowered.com/app/346850/ re-release of the original 149 levels] of [[Chip's Challenge 1]]. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the [[Lynx ruleset]]. | ||
Revision as of 07:13, 18 February 2019
Chip's Challenge 2, commonly abbreviated CC2, is the official sequel game to Chip's Challenge made by Chuck Sommerville. Released on Steam May 28, 2015, it contains 200 new levels featuring both original CC1 tiles and new tiles. CC2 was released together with a re-release of the original 149 levels of Chip's Challenge 1. The re-released CC1 levels available through Steam run on the CC2 game engine and essentially use the Lynx ruleset.
Chip's Challenge 2 had been finished since at least 2002, but publishing issues halted its release. On April 17, 2015, it was announced that Chip's Challenge 2 would be released on Steam in conjunction with a Chip's Challenge 1 re-release. CC2 is sometimes confused with Chip's Challenge Level Pack 2 or other custom level sets which claim to be CC2.
Release problems
Chip's Challenge 2 remained unreleased for over a decade. This is because the rights to the game were sold to Bridgestone Media after the original publisher of Chip's Challenge, Epyx Inc., declared bankruptcy. Bridgestone Media refused to release the game unless a large, unspecified amount of money was paid. Due to this, the Chip's Challenge community put together Chip's Challenge Level Pack 2 (CCLP2), a collection of 149 fan made levels.
Chuck initially tried to avoid this situation by adapting the game's tiles and graphics into a different format, called Puzzle Studio. Since the graphics, sounds and source-code are different, as with Tile World compared to the original Chip's Challenge, it would have be a legal copy of the game had it been completed.
Chuck's Challenge 3D was released in early 2014 and served as a spiritual successor of Chip's Challenge, in lieu of Chip's Challenge 2. The game includes 150 original levels and some tiles not seen in Chip's Challenge 2.
One AVI of a specific CC2 level, named Pigeon Holes, was released in 2002, and is downloadable at Anders Kaseorg's web site, and also viewable as the second video below.
On 26 March 2015, Chuck Sommerville released a video of CC2 running on the Steam gaming platform, showing the first level of the game.
On 17 April 2015, it was announced that Chip's Challenge 2 would be released on Steam on 28 May 2015.
List of CC2 levels
List of designers
Name | Number of Levels |
---|---|
Anders Bager | 3 |
Rick Bellamy | 2 |
Åsa Ehinger Berling | 5 |
Joshua Bone | 52 |
Bill Darrah | 7 |
C. Scott Davis | 36 |
Scott Feeney | 5 |
Caitlyn Field | 1 |
Richard Field | 1 |
Nick Lauria | 34 |
LimoJohn | 2 |
Darren Loney | 6 |
Brad McCleary | 6 |
Chuck Sommerville | 23 |
Remi Spaans | 1 |
Ruben Spaans | 17 |