Chuck's Challenge 3D, often abbreviated to CC3D, is a game developed by Niffler Ltd. released on 28 February 2014.[1] It was intended to be a spiritual successor to Chip's Challenge, as Chip's Challenge 2 was unable to be released for copyright reasons at the time. The game originated on mobile platforms as simply Chuck's Challenge, but it was later approved through Steam Greenlight and funded through a Kickstarter campaign.[2] Chuck Sommerville was involved in the project by holding an advisory role and designing most of the levels.[citation needed]
Chuck's Challenge is generally not documented on here, largely due to it appealing to a different audience than classic Chip's Challenge. Information about it can be found at the Chuck's Challenge Wiki.
Levels
In the mobile version of Chuck's Challenge, the first level pack (Asida) was free with the game, but the second, third and fourth level packs (Bebinca, Clottie, Dobos) were included as DLC. In the PC version, all four of these packs were included automatically, along with a fifth level pack (Eclair). A sixth level pack (Flummery) would be added in a later update.
Asida
# |
Name |
Notes
|
A1
|
A to B
|
Introduces Woop, walls, fake walls, hints and the exit
|
A2
|
F.I.S.H.ING
|
Introduces colored blocks, F.I.S.H, and F.I.S.H gates
|
A3
|
DoOrbs
|
Introduces keys, locks, magnet orbs, and conveyor belts
|
A4
|
Hot & Cold
|
Introduces fire and fire orbs, water and water orbs, and ice and nail orbs
|
A5
|
Blocky Party
|
Introduces ice blocks
|
A6
|
Hello Nibbles
|
Introduces Nibbles
|
A7
|
Slip and Slide
|
|
A8
|
Bridgette
|
Introduces bridges and colored round buttons
|
A9
|
Yes Master
|
Introduces blue Golems and yellow Golems
|
A10
|
Switcharoo
|
|
A11
|
Under Pressure
|
Introduces colored square buttons
|
A12
|
Labyrinth
|
Introduces appearing walls
|
A13
|
Omni Job
|
Introduces gravel and Omnis
|
A14
|
Space Invader
|
Introduces blue teleports and thin walls
|
A15
|
Dizzy
|
Introduces Limpa and Limpy
|
A16
|
Building Bridges
|
Introduces bombs
|
A17
|
Snappy Unhappy
|
Introduces Snappy
|
A18
|
Toxic Waste
|
Introduces slime
|
A19
|
Bounced
|
Introduces Bouncer
|
A20
|
Clutter
|
|
A21
|
Mind the Gap
|
|
A22
|
Teleport Trouble
|
Introduces red teleports
|
A23
|
Treasure Hunt
|
|
A24
|
Unhappier Snappy
|
|
A25
|
Elegant
|
Introduces Blinky
|
Bebinca
# |
Name |
Notes
|
B1
|
Not Enough
|
|
B2
|
Roundabout
|
Introduces Screamer and random force floors
|
B3
|
In a Corner
|
|
B4
|
Watch Your Step
|
|
B5
|
Musical Chairs
|
|
B6
|
One Way Only
|
|
B7
|
Careful
|
|
B8
|
Switchtastic
|
|
B9
|
Commute
|
|
B10
|
No Swimming
|
|
B11
|
Golem Go Boom
|
|
B12
|
Clone
|
Introduces clone machines. Port of Ice Threat from CC2
|
B13
|
Lined Up
|
|
B14
|
Up & Down
|
|
B15
|
Simples
|
|
B16
|
Release Me
|
|
B17
|
Swap
|
|
B18
|
More Treasure
|
|
B19
|
Run Away
|
Introduces speed orbs
|
B20
|
Ice Link
|
|
B21
|
Search & Destroy
|
|
B22
|
Puzzle Isle
|
|
B23
|
Bouncy Bouncy
|
|
B24
|
Lemmings
|
|
B25
|
Junction
|
|
Clottie
# |
Name |
Notes
|
C1
|
Clockwise
|
|
C2
|
Warmup
|
|
C3
|
Hello Blinky
|
|
C4
|
Booby Trap
|
Similar to Pearl Diving from CCLP3
|
C5
|
Death Slide
|
|
C6
|
Stuck in the Mud
|
Introduces mud
|
C7
|
Connect 5
|
|
C8
|
Follow Me
|
|
C9
|
Here Boy
|
|
C10
|
Odd & Even
|
Similar to the start of Oh-Ho! from CCLP3
|
C11
|
Cross
|
|
C12
|
Golem March
|
Port of Tank Blocker from CC2
|
C13
|
Pretty
|
|
C14
|
Reveal
|
|
C15
|
Recycle
|
|
C16
|
Through the Ice
|
|
C17
|
Just In Time
|
|
C18
|
Incoming
|
|
C19
|
Prisoner
|
|
C20
|
In & Out
|
Similar to east section of Beachballs from CCLP3
|
C21
|
Gently
|
|
C22
|
Bingo
|
Similar to middle section of Mixed Nuts from CC1
|
C23
|
Round & Round
|
Similar to Suction Ride from CCLP2
|
C24
|
Dodgeball
|
Similar to Dodgeball from CC2
|
C25
|
In a Pickle
|
|
Dobos
# |
Name |
Notes
|
D1
|
Warming Up
|
|
D2
|
Left & Right
|
Similar to start section of Paranoia from CC1
|
D3
|
Shuffle
|
|
D4
|
Scaredy Cat
|
|
D5
|
Gears
|
Port of Gears from CC2
|
D6
|
Diamond
|
|
D7
|
Come Get Me
|
|
D8
|
Traffic Light
|
|
D9
|
Link
|
|
D10
|
Dodgem Golems
|
|
D11
|
Boiling Point
|
|
D12
|
Run Rabbit
|
|
D13
|
Golem Dance
|
Similar to start section of Clear the Way from CCLP3
|
D14
|
Let Me Out
|
|
D15
|
Freeway
|
|
D16
|
Cubed
|
|
D17
|
Skills
|
|
D18
|
Blocks vs Bombs
|
Similar to Warehouse I from CCLP2
|
D19
|
Ice Skating
|
|
D20
|
Block Fortress
|
Similar to Key Color from CCLP2
|
D21
|
Round Them Up
|
|
D22
|
Ninja Thief
|
Similar to Security Breach from CCLP2
|
D23
|
Air Raid
|
Similar to Kablam from CC1
|
D24
|
In the Slime
|
Port of In the Slime from CC2
|
D25
|
First Flat
|
|
Eclair
# |
Name |
Notes
|
E1
|
Islands
|
|
E2
|
4x4
|
Introduces rotating spitter
|
E3
|
Smiley
|
|
E4
|
Spit
|
Introduces button spitter
|
E5
|
Hanoi
|
|
E6
|
Spitting
|
Introduces reflector
|
E7
|
Boats
|
|
E8
|
Infinity
|
Introduces four-way spitter
|
E9
|
Boom
|
|
E10
|
Invader
|
Introduces static spiiter
|
E11
|
Zig Zag
|
|
E12
|
Bowtie
|
|
E13
|
Two by Two
|
|
E14
|
Run
|
|
E15
|
ZX Spectrum
|
|
E16
|
Wall Hug
|
|
E17
|
Swap
|
|
E18
|
Timing
|
|
E19
|
Help Me 3
|
|
E20
|
Little Fish
|
|
E21
|
Plank
|
|
E22
|
Weave
|
|
E23
|
Hello
|
|
E24
|
Candy Wrapper
|
|
E25
|
CS
|
|
Flummery
References