Time crunch level: Difference between revisions

→‎CC1 Examples: Added more information.
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* [[Knot]] - 29 seconds to collect 118 chips and exit the level
* [[Knot]] - 29 seconds to collect 118 chips and exit the level
* [[Glut]] - 20 seconds to complete the level, multiple correct paths to exit exist
* [[Glut]] - 20 seconds to complete the level, multiple correct paths to exit exist
* [[Problems]] - While Chip has 200 seconds to complete the overall level, there are two separate time races built into this level where you must collect a significant number of keys or chips before a wall of [[Pink ball|pink balls]] are released.
* [[Problems]] - While Chip has 200 seconds to complete the overall level, there are two separate time races built into this level where you must collect a certain number of keys or chips before a wall of [[Pink ball|pink balls]] are released. However, in the Microsoft version of the game, the second section doesn't work as intended. (See level page for more information)
* [[Nightmare]] - This level contains many very short time races where Chip releases a monster from a trap behind him and must race a short distance to safety. In the original Microsoft version of the game, the [[Controller and Boss Glitch]] prevents several traps from releasing monsters as intended. This glitch behavior is not present in the Steam edition of CC1.
* [[Nightmare]] - This level contains many very short time races where Chip releases a monster from a trap behind him and must race a short distance to safety. In the Microsoft version of the game, the [[Controller and Boss Glitch]] prevents several traps from releasing monsters as intended. This glitch behavior is not present in the Lynx or Steam versions of CC1.
* [[Totally Unfair]] - 60 seconds to complete a complex, hidden puzzle
* [[Totally Unfair]] - 60 seconds to complete a complex, hidden puzzle
== CCLP1 Examples ==
* [[Chip Kart 64]]
* [[Shuttle Run]]
== CCLP2 Examples ==
* [[How Goes?]]
* [[Mads' Rush I]]
* [[Ray of Light]]
* [[Hurry Up, Chip!]]
* [[Just a Minute!!]]
* [[Mads' Rush II]]
* [[The Walker Machine]]
== CCLP3 Examples ==
* [[Cheap Shots and Dirty Tricks]]
* [[Countdown]]
* [[Shattered]]
== CCLP4 Examples ==
* [[Shemozzle]]
* [[Air Bubble]]


== CC2 Examples ==
== CC2 Examples ==
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* [[Spare Me]] - with 123 seconds available, Chip will struggle to grab all the [[Bonus flag|bonus flags]] before running out of time
* [[Spare Me]] - with 123 seconds available, Chip will struggle to grab all the [[Bonus flag|bonus flags]] before running out of time
* [[Chip Off the Block]] - Chip has limited time to uncover 44 chips from beneath [[Block|blocks]]
* [[Chip Off the Block]] - Chip has limited time to uncover 44 chips from beneath [[Block|blocks]]
== CC2LP1 Examples ==
* [[Cave Diving]]
* [[Ball of Blocks]]
* [[In a Minefield]]
* [[Ruin Rush]]
* [[Bringin' Down the House]]


[[Category:Level themes]]
[[Category:Level themes]]