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Walls Of level: Difference between revisions

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(→‎CC2LP1: missed one)
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* [[Caveat Emptor]]: walls of [[Shrinking]], with [[ice]] rings replaced by [[canopy|canopies]]
* [[Caveat Emptor]]: walls of [[Shrinking]], with [[ice]] rings replaced by [[canopy|canopies]]
* [[Swivel Tombs]]: similar to the walls of [[Well of Wishes]]
* [[Swivel Tombs]]: similar to the walls of [[Well of Wishes]]
* [[Flowers of Power]]: similar to the walls of [[Wedges]]
* [[Before My Very Eyes]]: [[tank]] paths form the walls of [[Chipmine]]
* [[Before My Very Eyes]]: [[tank]] paths form the walls of [[Chipmine]]
* [[Repeaters]]: walls of [[Force Square]]
* [[Repeaters]]: walls of [[Force Square]]

Revision as of 20:01, 31 December 2020

A Walls Of level is a level design style that emerged in early 2014 after a CCZone Competition was held by Miika Toukola. It involves replacing all elements except wall in a level with floor and designing a new level. Replacing blue walls, invisible walls, and hidden walls is up to the discretion of the designer. Walls Of levels are not considered level clones and thus are allowed in official level packs.

Official Walls Of levels

CCLP2

CCLP4

CC2LP1