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Chip's Challenge Level Pack 1: Difference between revisions
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As with all community-created level packs, the plan was for [[Chipster]]s to vote on levels from custom level sets and select the best 149. The special introductory nature of this set demanded levels that were similar in design to those from CC1, i.e. levels with aesthetically pleasing and consistent design, and levels without difficult puzzles. The first few levels are [[Lesson level|"lesson" levels]] that teach new players what each tile does. | As with all community-created level packs, the plan was for [[Chipster]]s to vote on levels from custom level sets and select the best 149. The special introductory nature of this set demanded levels that were similar in design to those from CC1, i.e. levels with aesthetically pleasing and consistent design, and levels without difficult puzzles. The first few levels are [[Lesson level|"lesson" levels]] that teach new players what each tile does. | ||
Like CC1, the level set is compatible with both the [[Lynx]] and [[MS ruleset|MS]] rulesets. Suggestions that levels also conform to some or all "pedantic" Lynx rules were considered, but voted against, as it was felt that this would be unnecessarily restrictive.<ref>[https://archive.is/20130617224141/tylersontag.webs.com/index.htm Table of votes on level restrictions,] compiled by [[Tyler Sontag]]</ref> | Like CC1, the level set is compatible with both the [[Lynx ruleset|Lynx]] and [[MS ruleset|MS]] rulesets. Suggestions that levels also conform to some or all "pedantic" Lynx rules were considered, but voted against, as it was felt that this would be unnecessarily restrictive.<ref>[https://archive.is/20130617224141/tylersontag.webs.com/index.htm Table of votes on level restrictions,] compiled by [[Tyler Sontag]]</ref> | ||
The following levels were confirmed to be in the set prior to its release, revealed by the [[CCLP1 Leaks|CCLP1 leaks]]. | The following levels were confirmed to be in the set prior to its release, revealed by the [[CCLP1 Leaks|CCLP1 leaks]]. |
Revision as of 10:25, 20 June 2019
Number of levels | 149 |
---|---|
Release | 28 March 2014 |
Difficulty | ***** |
CC1 • CCLP1 • CCLP2 • CCLP3 • CCLP4 • CCLP5 CC2 • CC2LP1 |
Chip's Challenge Level Pack 1, often abbreviated as CCLP1, is the third community level pack released on March 28, 2014. Although the name CCLP1 suggests it is the first of a series of level packs, this level pack was released after both CCLP2 and CCLP3. The confusing name is a reference to the fact that CCLP1 is designed specifically for beginners to learn and experience the basics of the game before moving on to the more difficult CCLP2 and CCLP3.
Part of the motivation of designing CCLP1 for beginners was due to the legal status of the original Chip's Challenge 1 level set. Back in 2014, the game itself could no longer be legally obtained and the original copyrighted level pack could not be freely distributed outside of the game; this would be true up until May 2015, when Chip's Challenge 1 was re-released on Steam along with the official sequel, Chip's Challenge 2. CCLP1 addressed this problem as a free, community-created level pack which players can use with free alternate game engines like Tile World, and as a result may perhaps still remain a better option than picking up CC1 on Steam, which will cost at least $3 assuming no ongoing sales.
CCLP1 was released a week up from the original release date after members of the community solved five puzzles related to CCLP1 on the community forum CC Zone. A trailer was released on March 23, 2014 showcasing some of the levels in CCLP1 as a reward for solving these puzzles.
List of CCLP1 levels
List of level designers
Name | # of Levels |
---|---|
Zane Kuecks | 1 |
Wes Powers | 1 |
Tyler Sontag | 9 |
Trevor Hedges | 4 |
Tom Patten | 12 |
Shane Climenhaga | 2 |
Rosabellis | 4 |
Rock Généreux | 6 |
Mike Lask | 1 |
Miika Toukola | 3 |
Michael Moorman | 2 |
Markus O. | 5 |
Josh Lee | 12 |
Jonathan Birchall | 2 |
J.B. Lewis | 13 |
Jacques Smith | 1 |
Ida Roberthson | 3 |
Henry Potts | 14 |
Grant Fikes | 1 |
Gavin Duncan | 1 |
Eric Schmidt | 1 |
Dave Varberg | 2 |
Daniel Bouwmeester | 6 |
Ashley Newcomer | 2 |
Archie Pusaka | 10 |
Andrew Menzies | 31 |
Title selection
There has been some debate as to whether this level pack should actually be titled CCLP1, mainly to avoid confusion with CC1 - the original game and level set. Alternative names such as CCLP0 and TWLP1, short for Tile World Level Pack 1, have been suggested. However, the name CCLP1 has stood the test of time and, as of 2019, the majority of the community is in favor of retaining the title.
Staff
J.B. Lewis was appointed staff coordinator after a community vote at the end of August 2011. The community was also in favor of allowing the coordinator to appoint the remaining staff. Accordingly, a staff list was announced a couple of weeks later. The list of staff members at the time of the set's release were as follows:
Name | Role |
---|---|
J.B. Lewis | Staff Coordinator |
Dave Varberg | Staff Speaker |
The Architect | Content Creator |
James Anderson | Webmaster |
Tom Patten | Voting Coordinator |
Rock Généreux | MS Playtester |
Shane Climenhaga | MS Playtester |
Tyler Sontag | Lynx Playtester |
Paul Gilbert | Lynx Playtester |
Design and assembly
As with all community-created level packs, the plan was for Chipsters to vote on levels from custom level sets and select the best 149. The special introductory nature of this set demanded levels that were similar in design to those from CC1, i.e. levels with aesthetically pleasing and consistent design, and levels without difficult puzzles. The first few levels are "lesson" levels that teach new players what each tile does.
Like CC1, the level set is compatible with both the Lynx and MS rulesets. Suggestions that levels also conform to some or all "pedantic" Lynx rules were considered, but voted against, as it was felt that this would be unnecessarily restrictive.[1]
The following levels were confirmed to be in the set prior to its release, revealed by the CCLP1 leaks.
- Dynamite by Michael Moorman
- Time Suspension: Part II by Rock Généreux
- Whirlpool by J.B. Lewis
- Deserted Battlefield by Rosabellis
- Metal Harbor by Tyler Sontag
Other levels confirmed in the official CCLP1 trailer:
- Twister by Ashley Newcomer
- Gears by Shane Climenhaga
- ToggleTank by Archie Pusaka
- Runaway Train by Tom Patten
- Frozen Labyrinth by Josh Lee
- Who's the Boss? by Miika Toukola
- Tiny by Ida Roberthson
- The Last Starfighter by Dave Varberg
- Rhombus by Gavin Duncan
- Jeepers Creepers by Henry Potts
- Roundabout by Jonathan Birchall
- Launch by Zane Kuecks
- Frogger by Wes Powers
- Asterisk by Jacques Smith
- The Ancient Temple by Eric Schmidt
- Traveler by Mike Lask
- Steam Cleaner Simulator by Trevor Hedges
- Alternate Universe by Markus O.
- Square Dancing by Andrew Menzies
- Double Diversion by Grant Fikes
- The Chambers by Daniel Bouwmeester
Voting process
To narrow down the levels that appeared on the ballot, the staff performed a pre-voting elimination. The "whitelist" was then finalized with inputs from the community: "limbo" levels that were fixed by their designers, and "blacklisted" levels that were nominated by at least 2 people (other than the designer), were re-considered for the whitelist.
CCLP1 voting was being conducted on the community forums at CC Zone. Tom Patten was appointed Voting Coordinator.
There were a couple of key changes in the voting mechanism compared to that used for CCLP2 and CCLP3, namely:
- Voters needed to provide only a single rating ranking each level (no separate "difficulty" rating)
- The submitted levels were grouped randomly into different level packs for voters to play and vote on.
The level packs were available for download from CC Zone as well as the Yahoo group.
Voting packs
From May 31 to August 28, 2013, 33 voting packs were released for CCLP1. All packs contained 50 levels, with the exception of the final pack containing only 47, for a total of 1,647 levels.
Pack Title | Release Date |
---|---|
Cardboard | May 31st |
Flouncy | May 31st |
Giraffe | May 31st |
Shampoo | May 31st |
Lipstick | June 3rd |
Tungsten | June 6th |
Eggplant | June 7th |
Vermillion | June 9th |
Popcorn | June 15th |
Dragon | June 16th |
Zephyr | June 21st |
Helmet | June 24th |
Baguette | June 28th |
Roadcone | June 29th |
Magma | June 29th |
Omicron | July 4th |
Asteroid | July 12th |
Kimono | July 15th |
Igloo | July 16th |
Quartz | July 17th |
Umbrella | July 17th |
Yoga | July 29th |
Necktie | July 30th |
Wrench | August 2nd |
Jacuzzi | August 4th |
Xylem | August 11th |
Generic | August 12th |
Bookshelf | August 13th |
Parrot | August 13th |
Violin | August 17th |
Mushroom | August 28th |
Shoehorn | August 28th |
Entertainment | August 28th |
Timeline of events
Date | Event |
---|---|
2011-04-22 | CCLP1 - "an official freely available levelset with 149 easy Lynx-compatible levels - for those new to the game" - proposed in a post at the newsgroup |
2011-08-10 | Announcement at the Yahoo! group calling for staff nominations and level submissions |
2011-09-01 | J.B. Lewis elected as staff coordinator |
2011-09-14 | Staff list announced |
2011-10-13 | Level submissions opened |
2011-10-30 | CCLP1 site launched |
2012-02-07 | Submission deadline set to March 31, 2012 |
2012-03-01 | Submission deadline extended to June 30, 2012 |
2012-06-30 | Level submissions closed |
2013-03-19 | Voting administrators and site chosen |
2013-04-26 | Initial voting lists published |
2013-06-01 | CCLP1 voting began on CC Zone; first set of voting packs released |
2013-08-28 | All 33 voting packs released |
2013-09-30 | End date for voting set to December 31, 2013 |
2014-01-01 | Voting ended at 00:00 GMT |
2014-02-11 | CCLP1 release date set to 4th April 2014 |
2014-03-19 | All CCLP1 "Within" puzzles solved. As a reward, CCLP1's release date pushed forward to 28th March 2014 |
2014-03-23 | Official CCLP1 trailer video released to the public as the final leak |
2014-03-28 | CCLP1 released |
Top 10 CCLP1 players
Current as of May 30, 2019
MS
- Melinda score - 6,006,060
- All bolds - 6,006,020
# | Player | Score | Bold count |
---|---|---|---|
1 | Jeffrey Bardon | 6,006,020 | 149 |
2 | J.B. Lewis | 6,006,000 | 145 |
2 | James Anderson | 6,006,000 | 145 |
4 | Kacper Leszczyński | 6,005,340 | 119 |
5 | Miika Toukola | 6,004,120 | 102 |
6 | Tyler Sontag | 6,003,500 | 105 |
7 | Ruben Spaans | 6,001,010 | 69 |
8 | Josh Lee | 6,000,050 | 77 |
9 | Shane Climenhaga | 5,996,820 | 84 |
10 | Steven Jones | 5,995,040 | 38 |
Lynx
- Melinda score - 6,000,350
- All bolds - 6,000,350
# | Player | Score | Bold count |
---|---|---|---|
1 | J.B. Lewis | 6,000,340 | 147 |
2 | Eddy Limb | 6,000,200 | 136 |
3 | Ruben Spaans | 6,000,090 | 139 |
4 | Miika Toukola | 5,998,690 | 111 |
5 | Steven Jones | 5,988,960 | 48 |
6 | Jeffrey Bardon | 5,986,720 | 109 |
7 | Tyler Sontag | 5,967,810 | 7 |
8 | random 8 | 5,960,230 | 68 |
9 | Josh Lee | 5,945,920 | 0 |
10 | Finn Jepsen | 5,940,420 | 17 |
External links
References
- ↑ Table of votes on level restrictions, compiled by Tyler Sontag