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== External links ==
*[http://cczone.invisionzone.com/index.php?/files/file/470-cclxp2dat/ Download CCLXP2]


== See also ==
== See also ==
* [[Chip's Challenge Level Pack 2]]
* [[Chip's Challenge Level Pack 2]]
== External links ==
*[https://forum.bitbusters.club/attachment.php?aid=783 Download CCLXP2]


[[Category:Levelsets]]
[[Category:Levelsets]]

Latest revision as of 20:19, 3 May 2021

Chip's Challenge Level Pack 2 for Lynx, usually abbreviated as CCLXP2, is the Lynx-compatible version of Chip's Challenge Level Pack 2.

Background[edit]

Chip's Challenge Level Pack 2 was first released in 2002, prior to any stable release of Tile World. At the time, Microsoft's version of Chip's Challenge was the only way to play Chip's Challenge, and the Lynx ruleset was nearly unheard of. As a consequence, CCLP2 contains 48 levels that are unplayable in Lynx, generally due to invalid tiles. 21 additional levels are playable in Lynx but cannot be solved.

As the years went by, the Lynx ruleset gradually grew in popularity, and it was decided that CCLP3 and CCLP1 would be Lynx-compatible. However, 69 of CCLP2's remained unplayable in Lynx. There were several unofficial attempts at making CCLP2 entirely Lynx-compatible, but it took until late 2011 for a project to be formally organized.

Project goals[edit]

The goal was to edit levels in such a way that they would remain in the spirit of the originals. Whenever possible, the levels were edited in such a way that the bold route for the original MS version could also be executed in the edited versions. Such levels had an asterisk * added to their titles.

However, there were some cases when it was impossible to preserve the MS bold route. These levels had LX added to their titles. In addition to this, the passwords to the levels were reversed, all monsters were removed from the monster list so that they remain motionless in MS, and all blocks were turned into clone blocks so they could not be pushed in MS. This rendered all LX levels unsolvable in MS.

The CCLXP2 staff attempted to contact as many designers as possible for permission to edit their levels. Out of the 17 designers who contributed to CCLP2, only 6 were successfully contacted, all of whom gave permission to have their levels edited.[citation needed]

Release[edit]

A beta release of CCLXP2 occurred on August 9, 2014. Following community feedback, a few levels received additional modifications, and the final version of CCLXP2 was released on June 6, 2015.

Levels with minor changes[edit]

# Level Title Password Time Limit Level Designer
14 The Parallel Port * QVVG 280 Drake Wilson
15 Debug File * YONE 250 Dave Borgman
17 Double Trouble * OPCD 300 Dave Borgman
19 A Sample of Things to Come * ZDNH 400 Dave Borgman
20 Ranger Denmark * AIQF 300 Anne Olsen
21 Block Away! * MGCF 300 Dave Borgman
22 How Goes? * FHSV 90 Anne Olsen
23 Traps I * EJLC 350 Dave Borgman
24 Sudden Death * HKHA 350 Dave Borgman
26 Work Fast * GGMF 150 Anne Olsen
27 Frozen Floors * IHSJ 300 Dave Borgman
30 Chase Race * KYQX 350 Kyle Wightman
39 Yike-o-Matic * KIPE 300 Eric Schmidt
44 Fun House Rink * RIOA 250 Eric Schmidt
45 Breaking the Rules * EPYR 150 Eric Schmidt
47 Tele-Rooms * AKBI 350 Dave Borgman
48 And Then There Were... Four? * EMSN 159 Eric Schmidt
53 Security Breach * XYZK 75 John Matthews
54 Killer Rooms * BFMW 350 Dave Borgman
55 Dangers of Fire and Beasts * DLBU 150 Rolf Redford
57 Quad-Boot * YUAV 300 Dave Borgman
59 Lot of Danger * WMNM 400 Rolf Redford
61 Icy Moat * RHYK 500 Tyrethali Ansrath
62 Chips on the Blocks * HMOH 400 Christian Ståhl
64 Loop Holes * POKM 400 Dale Bryan
70 Killer Spiral * RXQR 300 Tyrethali Ansrath
71 Mads' Rush II * DLSN 60 Anne Olsen
72 Checkerboard I * IXWO 999 Dale Bryan
73 Bumble Boy * UWHY 279 Eric Schmidt
74 Chip Search * DJTP 300 Dave Borgman
76 Fire Bugs * UMXP 300 Dave Borgman
77 Madd Maze * FHQW 300 Paul Hobden
78 The Search for the Exit * MGGX 350 Dave Borgman
80 Frost Swirl * MEWB 400 Tyrethali Ansrath
81 Just Enough * OSFN 500 Dale Bryan
85 Follow the Glacier Brick Road * TNMK 350 Tyrethali Ansrath
86 Creative One-Ways * IMOL 350 Eric Schmidt
92 Abandoned Mines * NNDI 500 Tyrethali Ansrath
93 Exit Chip * WJNL 500 Eric Schmidt
98 Loop * GKUP 120 Anne Olsen
99 One-Block Sokoban * MYTU 372 Eric Schmidt
101 Hard As Rock * DAYI 999 Christian Ståhl
103 Island Hopping * SWKX 500 Paul Hobden
104 Pyramid * EDCX 400 Tyrethali Ansrath
108 Tricks * ZYIT 400 Dave Borgman
111 Monster Factory * LXZP 450 Eric Schmidt
119 Teeth * NLMM 350 Eric Schmidt
124 Paramecia * NOEW 340 Eric Schmidt
125 Blocks 'n Bombs * YOAP 300 Paul Hobden
127 Escape from Chipkatraz * VFTY 200 John Matthews
133 Block Maze * KBIA 999 Tyrethali Ansrath
134 Microcosm * HWTD 400 Tyrethali Ansrath
137 Iron Mysticus * VFYY 500 Tyrethali Ansrath
140 Keep Trying * PIIR 600 Eric Schmidt
142 Chomper Romp * WAYT 600 Dale Bryan
144 Wormwood * FXIX 600 Eric Schmidt
145 Gauntlet * MAER 500 Dale Bryan
147 Cloner's Maze * IAQO 999 Eric Schmidt

Levels with significant changes[edit]

# Level Title Password Time Limit Level Designer / Adapter
28 Madness I LX DJLU 300 Dave Borgman
34 Cypher II LX AKZE 500 Dale Bryan and Sarah Canale
68 Madness II LX HNIH 350 Dave Borgman
82 The Block Stops Here LX AXIL 300 Dave Borgman
87 The Walker Machine LX DYBC 50 Hank Lin
Miika Toukola
94 Checkerboard II LX GTQH 999 Dale Bryan
Miika Toukola
105 Yet Another Puzzle LX UMDS 500 Eric Schmidt
106 Bounce LX RIOR 350 Tyrethali Ansrath
Miika Toukola
109 Blocked Trap LX ZCSO 600 Dave Borgman
112 After the Rainstorm LX JHOQ 300 Eric Schmidt
116 Turn Turn Turn LX KUSB 500 Dale Bryan
120 Frost Rings LX UKKI 350 Tyrethali Ansrath
130 Frozen Birdbath LX ARTF 400 Drew Thomas
Miika Toukola
131 Time Bomb LX OAAW 300 Eric Schmidt
132 Captured LX SHIE 300 Eric Schmidt
139 Frostbite LX SEKF 400 Tyrethali Ansrath

Special cases[edit]

  • Zartacla's Lynx-only bust was left in. The objective of the project did not encompass fixing busts like this.
  • Glider and Fire was left unchanged even though it is much harder in Lynx than in MS. A variant called Fireball and Water was considered but ultimately rejected as the original was solvable despite being difficult. To mitigate the difficulty, an extra hint was added in the CCX file and displayed before playing the level. A similar hint was added for Run-a-Muck, which has a difficult section with a teeth monster right at the end of the level.
  • Cloner's Maze, while originally solvable in Lynx, was modified so that the MS solution could become possible in Lynx. Other such levels were Ranger Denmark, Traps I, and Yike-o-Matic. All these had overly difficult solutions in Lynx that were made a bit more reasonable without actually compromising on the best possible times that can be scored on either version.

Top 10 CCLXP2 players[edit]

Current as of March 21, 2020

  • Highest known bold score - 6,043,730
# Player Score Bold count
1 J.B. Lewis 6,043,730 149
2 Ruben Spaans 6,042,290 129
3 Miika Toukola 6,021,390 75
4 Jeffrey Bardon 6,016,580 74
5 Josh Lee 6,000,390 15
6 chipster1059 5,831,380 1
7 Eddy Limb 5,290,580 115
8 Indyindeed 2,921,520 82
9 Tyler Sontag 2,395,000 80
10 Razorflame 747,150 7

See also[edit]

External links[edit]